This game follows the story of what happens after the John Carpenter 1982 movie adaptation of the John W. Campbell JR Novel "Who Goes There?". The original game borrows heavily on the story from the 2002 video game and the current sequel expands further on the plot after Captain Blake defeats the Thing entity. After the death of Whitley and the destruction of Gen Inc property; Captain J.F.Blake boards a rescue plane and leaves Antarctica. Complications arise and the aircraft malfunctions and crashes. With no report from Blake the Alaska base sends in a new rescue team of which you the player take control. Your task is to find Captain Blake and escort him back to Alaska. However the thing entity did not die with Whitley on that day...
This ‘Traditional Style’ Sci-Fi RPG is a “Non-Profit” Fan Made game based on the events after the 1982 movie “The Thing” created by John Carpenter. It is in no way endorsed by John Carpenter or Universal Studios and shares likeness only in name. In my eyes it is the same as drawing a picture of a popular character and posting it online for all to see. I funded this game with my own money and I do not generate any revenue from ModDB or the ads displayed on my website (which I also pay for). If there are grounds for an issue with copyright then I am willing to take responsibility for that and make the appropriate changes where needed to resolve the issue. The Majority of the content (music, artwork, code) in the game is either licensed for use, originally created or credit is given where due for work used in ‘Free’ projects.
Since the v1 there have been massive improvements to overall performance. I believe the game will run on a wide range of Windows Computers now and the v2 tanks far less in comparison to the v1. Below are the recommended specs based on those provided by the RPG Maker Team. (Official Specs)
OS: Windows XP or later
CPU: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
RAM: 512MB RAM
Please note that previous version(s) saves may not work with the v2.5 Build.
Fixed an exploit in Prequel Modes Final Battle
Difficulties are now easier than before; This was in response to the game being "too Hard" on Swedish difficulty
Added "Aim Assist" Game Modifier that makes the game easier for you by giving all your NPC's +15% HIT chance (Aim Assist can be toggled on or off when starting a game mode)
If you copy your v2.5 saves to the v2.5.1 Folder you should be able to load them, Of course you can only toggle aim assist when starting a new game mode but difficulty effects should be retroactive.
You can the v2.5 Main changelog here.
Thank you all for your support over the years. Please enjoy the game. If there is any feedback or bug reports please post them on this article or in the forums as I am more likely to see them and respond that way. I will be working on a walkthrough for the game on my website but the unlockables guide is already live. You can also check Sadonrii’s channel for playthroughs of the game if you are stuck.
Good luck, Captain(s).
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