This game follows the story of what happens after the John Carpenter 1982 movie adaptation of the John W. Campbell JR Novel "Who Goes There?". The original game borrows heavily on the story from the 2002 video game and the current sequel expands further on the plot after Captain Blake defeats the Thing entity. After the death of Whitley and the destruction of Gen Inc property; Captain J.F.Blake boards a rescue plane and leaves Antarctica. Complications arise and the aircraft malfunctions and crashes. With no report from Blake the Alaska base sends in a new rescue team of which you the player take control. Your task is to find Captain Blake and escort him back to Alaska. However the thing entity did not die with Whitley on that day...

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0 comments by Richard2410 on Nov 27th, 2013

So the time is finally here, the time to release my fragile game into the shark infested waters of reality. Its taken quite a long time and cost me more than I expected but I feel that the journey was worth it and at least I can say "Hey, I made that". I hope that fans of the movie(s) and dare I say the 2002 video game will appreciate the fiction I have tried to create. I would kindly request that you keep criticism and comments as constructive as possible, if you don't like it tell me how I can improve it or better still tell me what I did well.

Please keep in mind that this game is FREE and there is no monetary gain to be made from it as I do not own the rights to the Thing (I believe Universal hold them rights) and I would like people to consider this as "Fan Fiction". Any external media used is subject to removal at the proper authors request although I cannot see any problems occurring myself. Anyway now that all that is out of the way I can move on with the important stuff.

I would class this game as Sci-Fi RPG with elements of horror and would like to point out that the in game imagery may be unsuitable for audiences below 15. The game is about 14-20 hours long if playing both Story and Original modes. The trailer is attached to this post for people curious about what the gameplay is going to be like so please view that before downloading. The game download links will be attached below (when they are uploaded) and the game comes in two different builds. I will now explain the difference between the builds;

Regular Build, v1.0

This is the standard build of the game; this build may be difficult for some players to run depending on how old their PC is. I have what I believe to be the recommended specifications for running this build:*
Operating System Windows XP / Vista / 7
CPU Intel Core 5 or Higher
Memory 2GB RAM or Higher

Lite Build, v1.0

If you Do Not meet the above requirements then I would recommend you download the "Lite" Build of the game. Ironically the Lite build disables the dynamic in game lighting effects making it quite dark in places. However it is just a substitute for people with weaker machines. Here are the minimum specifications for running the LITE build:*
Operating System Windows XP / Vista / 7
CPU Intel Pentium 4 2.0 GHz or Higher
Memory 512MB RAM or Higher
Video 1024 x 768 or better resolution
Storage 167MB Free Hard Drive Space

*Specifications mentioned above are just estimated guidelines


I hope you enjoy playing this game and I hope that you leave me some feedback for improvements or ideas for new content I could add to the game. I will be working on a Game Guide which I hope to release soon to detail all the missions, weapons etc included in the game, thanks for reading.

Download Game

Regular Build, v1.0
ModDB: Here
Mediafire: Here

Lite Build, v1.0
ModDB: Here
Mediafire: Here

You can find more information on this game at:

Downloads RSS Feed Latest Downloads
The Thing 2 [Lite] [v1.0]

The Thing 2 [Lite] [v1.0]

Nov 27, 2013 Full Version 0 comments

The Thing 2 RPG Lite Build v1.0. After 19 months the first full public release is finally here. I hope you enjoy playing this game, refer to news post...

The Thing 2 [v1.0]

The Thing 2 [v1.0]

Nov 27, 2013 Full Version 7 comments

The Thing 2 RPG Regular Build v1.0. After 19 months the first full public release is finally here. I hope you enjoy playing this game, refer to news post...

The Thing v1.0

The Thing v1.0

Sep 29, 2010 Full Version 6 comments

93% of the stuff is done in this version. One mode doesnt work yet but the main purpose of 1.0 is to help iron out errors, spelling mistakes and note...

Post comment Comments  (0 - 10 of 74)
Guest Oct 5 2014, 2:17pm says:

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Richard2410 Creator
Richard2410 Oct 6 2014, 6:02am replied:

Your the Thing :P

+1 vote   reply to comment
SeRRi Sep 23 2014, 1:50pm says:

I really like it, it got some roguelike stuff in it too that makes me paranoid about my group's survival.

But i got one annoying problem.
It lags when i move around. (2 second lag at random)
Is there a way to fix that?

+1 vote     reply to comment
Richard2410 Creator
Richard2410 Sep 23 2014, 5:47pm replied:

Play the lite version, its less atmospheric. Its a version without the lighting script/mechanics. Its still a bit laggy but I think its my fault for trying to run so much at once in the game. The engine isn't that complex.

+1 vote   reply to comment
SeRRi Sep 24 2014, 6:24am replied:

Nope, still that lag.

Maybe it is because i have an old pc with a bad CPU.

*CPU Intel Pentium 4 2.0 GHz or Higher*
What i have: Pentium Dual-Core 2.63 GHz

+1 vote     reply to comment
λpone Aug 31 2014, 5:04pm says: +3 votes     reply to comment
Richard2410 Creator
Richard2410 Sep 3 2014, 3:03pm replied:

Yay! I loved the Mod from the Thing Fan site :) Glad to see this again <3

+3 votes   reply to comment
Richard2410 Creator
Richard2410 Aug 11 2014, 4:54pm says:

Just to let people know that someone on youtube has wonderfully started doing a lets play of this game :D Its quite entertaining to watch and shows what the game is like:

+2 votes   reply to comment
Guest Jul 31 2014, 1:50pm says:


+2 votes     reply to comment
Richard2410 Creator
Richard2410 Aug 1 2014, 7:05pm replied:

Sounds great! Look forward to seeing it.

+2 votes   reply to comment
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The Thing II
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Released Nov 27, 2013
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