The House (V2.00)
Apr 2, 2006 Full Version 2 commentsEvery town has an urban legend surrounding a supposed haunted house. Are you brave enough to learn the truth of The House?
Plainly put, The House was developed as an experiment and a challenge to myself to make a game that is genuinely scary. Though viewed from an overhead isometric camera angle, my goal was to make the player feel immersed and connected to the world in which he was playing through. Rather than shuttle the player along a linear pathway, The House itself could be considered free roaming; the player has access to the entire house at once and is free to explore it as they please. As you do this, the game dynamically generates scares in order to ensure that no two games play the same way twice. Very little in this game is scripted.
Whether or not it is actually scary is purely up to you, the player.
8 comments by BlazeHedgehog on Apr 3rd, 2006
"The House" is a stand-alone gaming experiment of mine. Sort of a "sand box horror game" or a "haunted house simulation"; it's my attempt at trying to make a game that's actually scary, through all the gameplay techniques I could muster. It doesn't have fancy 3D graphics, or physics. In fact, as somebody noted, it looks kind of like Zombies Ate My Neighbors. One day I kind of want to remake it using, say, the Source Engine, but I can't map for anything more complex than DooM (I can, however, texture; most of the textures used in The House were hand-crafted by myself). Until then, enjoy this isometric version.
I tried to release it for Halloween, but I missed the date by a few days. When I noticed Moddb had a "StandAlone Games" section, I decided to put it up here, too. If by some lucky chance you played this back in November, this is actually version 2.00; which polishes the whole game considerably more over 1.00.
If this gets good enough reception, I might go ahead and upload some of my other projects; but I fear they might be too fangamey for the Moddb crowd. Oh well! Enjoy The House, and here's to hoping you make it out! Oh, and if it actually scared you, make sure you drop me a comment on the game's comments page - so I know what I've done right, and what I've done wrong!
Every town has an urban legend surrounding a supposed haunted house. Are you brave enough to learn the truth of The House?
i didnt **** myself in this nice game (7/10)
Download mirror here: banutul.com/Lugaru-20667.html
or here: insanezone.ro/Lugaru-24374.html
Sorry, but screamers do not qualify under scary by me, failure to do so results in this game getting a big fat 2 for failing to deliver the purpose of what to do, plus the gameplay being buggy on parts and incompatible with different platforms, resolutions and videocards.
...I don't remember putting any screamers in there. Then again, it's been so long since I finished this...
(buried)
it seems like every game using clickteam stuff sucks except mine
except mine
i want walkthrough or faq or what ever
I thought that there was no way in hell this game would scare me.
Good thing I was wrong.
The stories within the journals are creepy. THe enviroments are eerie. THe surprises damn near gave me a heart attack. You did an excellent job of creating a truly unnerving game. I like to think of it as a pixelated Silent Hill.
Keep up the good work! :D
An Amazing game truly!,
I thought it wasn't going to be that great, as After browsing nearly all the house, I felt as tho this was just a shotty enviroment that was trying to scare me. But when I got down to the library, I got more enduced in the childs tales on the table. I got to atleast page 80, before my flashlight started going low. Then, as I went back to read more of the story on what little light I had left. I had seen some form of ghost at the right, It looked like the grim reaper!
I ran after it had attacked me and headed for the front door. Which was jammed!
Truly an amazing game for its genre. Maybe someone can try The House:Source? I know I would love to try make it, but as I have Dark Ambience too look after I would try it after.
10/10
An Amazing Game.
Regards,
Sythen.
Whoever said the point of this game was shooting enemies?