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The Contract is a Realism First-Person Shooter (RFPS) based on three core principles: stealth, survival and pure instincts. Players take the role of Sebastian Borg, a trainee assassin for a clandestine agency that focuses on the elimination of global threats and various other high-risk targets. In The Contract players are given mission freedom to complete objectives in a variety of ways. Furthermore, the game employs a number of measures to maintain real-life authenticity, such as limiting bullet-carrying capacity, providing situations to engage in melee combat, hiding and sneaking opportunities, the chance to use advantageous distractions, and of course moments to incite fear in order to accomplish certain tasks. The Contract will also offer multiplayer modes with dedicated servers consisting of player-slots starting at four, for intense, thrilling rounds of survival.
The applications have been flying in and we now have a full team!
positions are closed..
Getting the Greenlight. Help us become more active on Steam Greenlight!
New WIP theme music by Chase Steele is now on our ModDB profile and website!
the contract – theme tune wip #1
Check out the new concept art! Also please welcome our new concept artist, Felix Geldhof, to The Contract development team.
The website was down yesterday due to a DoS attack.
website back up!
Our website is currently encountering downtime issues.
website is down - sorry!
OK, so today stands as the official beginning of The Contract; yippee! Currently we are looking for team members, starting small snippets of code whilst...
planting the seed.
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