The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.
Fixes several problems found in 1.3, mostly balancing issues and things not working as they should.
AMC TC v1.32
-Fixed Picking up thrown Discbomb/Tripbomb display quote as Geoffrey
-Fixed deprecated alt-fire being available on John's GDF Plasma gun
-Fixed bayonet status not being reset if changing weapon whilst attacking with one
-Fixed blue blood not being applied to weapons
-Fixed powersuit's missiles not aiming at player
-Fixed Rusty's pistol alt-fire being usable without ammunition
-Fixed Rusty's revolvers not having certain settings applied properly
-Fixed getting free shell with Sawn-off when loading with 1 ammo
-Tweaked and rebalanced Heavy power suit enemy's weapons based on if player is in vehicle or not
AMC TC v1.31
-Fixed Stygian warcannon not damaging armoured enemies
-Fixed last frame of Rusty's crouching animation not being sized properly
-Fixed ugly pixels on Highwire's M16 reloading graphics
-Fixed ugly pixels on James' XM8 laser rifle graphics
-Fixed Cybertour's missiles not aiming properly
-Fixed misplaced touchplate sprite in Hydro Station
-Fixed Wet Dream pointing to the wrong map at finish
-Fixed Hell Station pointing to the wrong map at finish
-Fixed errors in 'The Base' map
-Fixed sprite errors in 'Underground Fortress' map
-Fixed sprite errors in 'Shrunken' map
-Fixed Sawn-off firing 8 pellets instead of 7
-Fixed disintigrate animation blocking projectiles
-Fixed sound reference being wrong in boat intro
-Fixed cutscene camera fade outs not working
-Fixed being able to spin slash in water as Merlijn
-Fixed Merlijn's body spawning oversized and with wrong colour
-Fixed Highwire's body spawning with wrong colour
-Fixed bug whilst picking up health item whilst using first-aid would overcharge health
-Fixed fullbright red pixels in blood graphics
-Fixed fire shields not protecting against radius explosions
-Fixed John not disapearing during 'For Providence' cutscene
-Fixed being able to leave elvator and be trapped near end of 'For Providence'
-Changed Sorcerers and Dark avatars to have Blue blood
-Changed 'Don't fear the reaper' achievement bonus to regen 10% health instead of just 10
-Tweaked ammo amounts in MSELECT.map
-Tweaked amount of ammo given by FN FAL and Riot-minigun
-Tweaked Dagger's damage amount (Does more base damage and less random damage)
-Added 'Round Trip' achivement (beat all 3 first levels as all 8 characters)