Teleglitch is a roguelike top-down shooter with pixel graphics. The game takes place in procedurally generated military research & training complex that has a different map every time you play. Our mission is to give players like you a chance to walk in the dark corridors, gripping their gun and few last rounds of ammunition. To play with finger on the trigger, high on adrenaline. We want to give you the, paranoid, sweaty, and bloody hard kind of fun.
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Jan 22 2013 Anchor | ||
Considering I've managed to beat the game from level 1 I feel as if I should share what I've learned. 1. The Nail gun is your friend. Make sure you have it or its Tri version handy as soon as possible. Personally I like to completely clear out each level before I go to the next one. |
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Jan 22 2013 Anchor | ||
1. I agree completely. I love the nailgun. So yeah, good set of tips. Edited by: Trainzack |
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Jan 22 2013 Anchor | ||
I'm currently unable to leave my house, so i can't actually buy a game at the moment, so i have no idea if i'm alloved to get a feedback. Disregard my shitty excuse, my friend shared me some money on paypal. So i bought this masterpiece right away! |
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Jan 23 2013 Anchor | ||
Perhaps you do have to discover how to build things through reading those computer terminals. |
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Jan 23 2013 Anchor | ||
Welp, i've completed the game in a single run just after purchase. And i feel kinda dissapointed. |
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Jan 28 2013 Anchor | ||
i agree somewhat, but knowing when to drop the nailgun is also important. I generally ditch it when I get a lot of AR rounds. You should definitely abandon it by the time you get an automatic high velocity rifle.
AGL is excellent at this, I find the AGL is lacklustre against nearly all enemies and the AGL5 wastes lots of ammo, but it's a shame to waste the ammo by not using it at all. Therefore I use the AGL to open secrets up until the point where you get loads of high velocity rounds.
Melee becomes useless around level 3 and by that stage ammo becomes a non-issue, if you aim well enough you shouldnt have much trouble with ammo except levels 1-4.
Pzfausts are excellent ways to use up explosives if they're clogging your inventory, I like to keep a stack of 3 at all times for hairy situations
This goes without saying, explore every corner of the map and you should have few issues with ammo or resources, I rarely have trouble with resources when I explore fully.
On my latest run I got to 5 teleports in my inventory at once, they were worth keeping because I used every single one by the end.
Canned meat is teh best resource. It gives you 10hp, 2 cannon rounds or a fraction of armor. My tips: Can't remember much more, I've done 2 full runs. Looking forward to more content. Really hoping for a harder mode or some new levels. I love the game. |
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