Teleglitch is a roguelike top-down shooter with pixel graphics. The game takes place in procedurally generated military research & training complex that has a different map every time you play. Our mission is to give players like you a chance to walk in the dark corridors, gripping their gun and few last rounds of ammunition. To play with finger on the trigger, high on adrenaline. We want to give you the, paranoid, sweaty, and bloody hard kind of fun.
Despite its retro styling, Teleglitch has tight, modern controls and gameplay, not to mention an intriguing setting and some semblance of a story. It is a rogue-like with fast paced twin-stick shooter action and combines satisfying shooter mechanics with a really tense atmosphere. It is HARD as well, you need lightning fast reactions and you need to be cautious and resourceful, since ammo and materials are scarce. The weapons are really nice, they each have their strengths and weaknesses and the crafting system lets you craft some really satisfying weapons. The cangun is a particular favourite of mine, combing a tin can with explosives to blast a horde of enemies in one go, kind of like a ballistic party popper. The difficulty level can be criticised, there are 19 levels and I haven't personally gotten past level 3, although a recent update added the ability to save at the end of a level, it is true to its rouge-like roots in having perma-death that will wipe any progress you made upon death. I feel as if I will never see the later levels of this game without dedicating some serious play time to hone my skills, time that I don't really have. But I honestly don't mind, considering how much fun the first few levels are. I would recommend this to fans of old school shooters, rouge-likes and survival horror games alike, it's a real gem that deserves more attention.
Intense, intriguing and difficult rogue-like action game.
It still needs some tweaking here and there, like adding more options (resolution, sound settings, less flashes when teleporting which can be problematic to sensitive eyes, more randomized enemy colours, etc.) but hopefully this will be addressed in the future.
The game is potentially highly modable and the devs are awesome enough to provide a Linux version too!
Worth the buy for me! :)