In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.

Report article RSS Feed Oblivion Lost is Back and Better than Ever

As a result of the download links disappearing, I've re-uploaded Oblivion Lost 2010 but with many new features. Give me no credit! All I've done is add features from other mods into OL2010, and re-uploaded it. This is not my original work.

Posted by boredgunner on Dec 25th, 2012

The core of this mod pack is Oblivion Lost 2010, which I downloaded from moddb a little over a year ago.  It's a very stable version; it never gives me any crashes.  However it isn't the most complete version since it only adds around three guns.  But it has other major atmospheric changes that completely change the look... namely the following.

- STALKERSOUP Shaders
- Photorealistic Zone textures
- Absolute Nature

I hand picked the best textures for pretty much every material.  The result is amazing; most textures are either 2048 x 2048 or 4096 x 4096, so a 3GB enabler is HIGHLY recommended.  I also rebalanced all weapons, armor, and artifacts.  Guns now have identical muzzle velocity, mag size, and RPM as the real thing, with realistic accuracy and power drawn from my personal knowledge and experience.  Gnomus scopes are also included and aim-sway has been re-enabled.

This is not the final version, but it's perfectly stable.  The next version, which I will hopefully have uploaded in less than a month, will have dozens of new guns from Arsenal mod included.  I will also add some additional shaders, namely for reflections, sunshafts, water, and maybe depth of field.  So stay tuned.  Here's the download link with more info.

Moddb.com

Alternate link:

Docs.google.com

Post comment Comments
kenny355a
kenny355a Dec 25 2012, 9:27pm says:

So seeing as your taking a page out of the STALKERSOUP book, why not add 15 new locations? Except for the ******* cave. Not that one.

+3 votes     reply to comment
boredgunner
boredgunner Dec 25 2012, 11:50pm replied:

Easier said than done. Our best bet would be to wait for STALKERSOUP to be completed, though to be honest, I don't think it or Narodnaya Solyanka will ever be stable. So I say, wait for Lost Alpha.

+2 votes     reply to comment
Commissar1032
Commissar1032 Dec 26 2012, 11:51pm replied:

Narodnaya Solyanka is what i played never this stalker soup. A link would be nice to it but as stated by kenny. That cave can go **** itself... Otherwise mate, good job.

+1 vote     reply to comment
boredgunner
boredgunner Dec 27 2012, 1:41am replied:

I got it from here:

Moddb.com

And updates from here (though my AV just gave me a warning about this site):

www.tecnobacon.com

+1 vote     reply to comment
d4v33edz
d4v33edz Dec 30 2012, 5:22am says:

I believe that STALKERSOUP contains Narodnaya Soljanka in the mod. The cave sequence was just wrong, but the rest has such potential, with new maps and quests, something everyone looks for in a mod.
Agree with boredgunner, best to wait for Lost Alpha, which hopefully will be stable.

+1 vote     reply to comment
boredgunner
boredgunner Dec 30 2012, 1:26pm replied:

I thought the cave part was pretty cool lol. But I don't like how you got there, I was just hoping for a similar location to be hidden somewhere like within the Red Forest.

+2 votes     reply to comment
d4v33edz
d4v33edz Dec 30 2012, 2:39pm replied:

I'd agree if it was part of the mission/quest, not as some random sequence with no real purpose, I suppose playing it reminded me of Fallout 3 for some reason, but all this talk of StalkerSoup has only driven me to give it another blast, so back to the cave!

+2 votes     reply to comment
boredgunner
boredgunner Dec 31 2012, 1:30am replied:

Haha. I would have preferred for it to just be a hidden location with no real purpose. If you happen upon it, good for you (but not really). After I'm done updating OL2010 I'll give it another shot, since it has been updated.

+2 votes     reply to comment
d4v33edz
d4v33edz Dec 31 2012, 6:21pm replied:

I gave it another blast, completed the cave sequence, got to the cordon followed by 2 X CTD, it might be my ageing rig, but I've given up with it for the time, giving an AMK mod a run, got to the bar no problems, roll on Lost Alpha and your new Oblivion Lost 2010 + More mod.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
S.T.A.L.K.E.R. Shadow of Chernobyl
Platform
Windows
Developer
GSC Game World
Publisher
THQ
Engine
X-Ray Engine
Contact
Send Message
Official Page
Stalker-game.com
Release Date
Released Mar 19, 2007
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
S.T.A.L.K.E.R. Shadow of Chernobyl
S.T.A.L.K.E.R. Shadow of Chernobyl Single & Multiplayer First Person Shooter
Related Engines
X-Ray Engine
X-Ray Engine Commercial Released Mar 19, 2007
Related Groups
GSC Game World
GSC Game World Developer & Publisher
S.T.A.L.K.E.R.S
S.T.A.L.K.E.R.S Fans & Clans group with 61 members
THQ
THQ Developer & Publisher