A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.

Report article RSS Feed STALKER Clear Sky music... and more.

I have completed the music overhaul for Clear Sky, as well as a couple of other things I have been working on.

Posted by Sclera on Mar 29th, 2011

Allow me to direct your attention to three mods I have recently completed:

1. Clear Sky Music Overhaul


After a few weeks of work and minimal trouble, it's all done. Most of the game's original music has been discarded, since a lot of it was borrowed from Shadow of Chernobyl. Limansk, The Hospital and CNPP remain untouched, but everywhere else gets a bunch of new music. About 59 minutes of music were composed, and (perhaps hypocritically) I borrowed some music from my Shadow of Chernobyl mod as well.

Video preview:



2. Anomaly Sound Replacement for Shadow of Chernobyl


Borne not out of an apparent need for new sounds, but purely out of creative boredom, this mod replaces the most commonly heard anomaly sounds in the game. It gives the game a fresh feel without ruining the intended atmosphere. Also, if you are a mod developer and wish to include these in your mod, please do so, and let me know of course.

Video preview:


3. Interface Mod for Shadow of Chernobyl

I never intended to release this, initially. It started out as a lot of different things I was changing for myself, and ended up being a culmination of these things in a neat little package. The idea of the visual aspect of this mod was to eliminate most of the clutter on-screen, and remove superfluous or immersion-breaking information. On the gameplay screen you can see your health, stamina, current ammo and fire-mode; no, there's no map. That's how I like it (try not to feel tempted to check your Contacts for nearby enemies... I swear I don't do it).

You're given several options here; 2 health bars, 3 cursors, 4 PDAs, and 3 sets of PDA sounds. Don't be overwhelmed though, defaults are installed.

Thanks for reading. Please enjoy my work! Your thoughts are appreciated.

- Rohan

Post comment Comments
C-zom
C-zom Mar 29 2011, 5:05pm says:

No comments? Now thats just silly. Your music is phenomenal, don't give up hope.

+2 votes     reply to comment
Herr_Alien
Herr_Alien Mar 30 2011, 3:21am says:

The music is indeed very good, and it also suits the game. Good work!

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Nov 23 2011, 3:11am says:

The game definitely needs its own music. Thanks for this.

+1 vote     reply to comment
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S.T.A.L.K.E.R.: Clear Sky
Platform
Windows
Developer
GSC Game World
Publisher
THQ
Engine
X-Ray Engine
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Official Page
Cs.stalker-game.com
Release Date
Released Aug 21, 2008
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Related Games
S.T.A.L.K.E.R.: Clear Sky
S.T.A.L.K.E.R.: Clear Sky Single Player First Person Shooter
Related Engines
X-Ray Engine
X-Ray Engine Commercial Released Mar 19, 2007
Related Groups
GSC Game World
GSC Game World Developer & Publisher
THQ
THQ Developer & Publisher