Sprout's Tale is the story of a mysterious character's journey through a beautiful and dangerous world. As the player, your job will be to lead the hatted hero through a series of obstacles that range from the mundane to the deadly. With a bit of magic, your only tool against the looming darkness will be Life itself. Plant trees, grass, flowers, and more to keep the end at bay.

As you progress, you will find friends with unique abilities to help you along the way.

  • Control the world around you by planting seeds to solve puzzles and defeat enemies
  • Learn to distinguish good from evil in an ambiguous world
  • Defeat enemies, living shadows of violent deeds
  • Discover the hidden meanings behind the world you inhabit
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Blog RSS Feed Report abuse Latest News: Creating a Sense of Change

0 comments by Decade_Design on Feb 2nd, 2015

Creating a sense of change

When I was very young and the weather had warmed up at the end of spring, I spent the afternoon's after school at a creek in a small wood. During that time of the year, while the melted snow from winter was still adding its volume to the streams of the Mid-Atlantic, the creek was swollen with water, offering almost three feet of depth at the most. Our spot was no more than that in width, and we decided on one sunny afternoon to build a bridge of stacked stones to the other side. With a crew of four, we spent the next two weeks gathering large stones from anywhere within a half mile radius and piling them into this little stream.

What we ended up with was nothing at all like a bridge, looking more like the washed-up debris from a collapsed building, but we couldn't help it. We were proud. So we crossed that bridge every day for as long as the season's heat could dry our shoes when we slipped.

That story may seem out of place here, in a devlog, and probably is, but its a kind of foundation for the one of the game's core features. Since the beginning, I have wanted to create that experience for the player- one in which the player can interact with the environment is a useful way, and then can see the fruits of his or her labor permanently.


An original demo of grass growthThis was the game I wanted to play. One in which the world changes as long as the player lives in it so that there is a real and evident change taking place as you progress through the game. This sparked the simple idea- grass grows where the player walks- but has snowballed into much more.

Grass growth in its current form- grass grows almost everywhere

Now, grass grows where the player walks, flowers grow where trees can be planted, trees serve to brighten a level to beat back darkness while also serving as a functional bridge, and vines create a permanent, living ladder, If all our wishes come true, we will also be able to add a lot more to this, including bushes that serve as springs.


The light changes with each tree grown. The total number of trees in a level effects the amount the light changes with each growth.

What this effectively does, is that by the time the level is finished, it looks much, much different to the way it started. And to me, that's beautiful.

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Post comment Comments  (0 - 10 of 31)
Guest
Guest Sep 25 2014, 12:24am says:

Looks neat!

+2 votes     reply to comment
Decade_Design Creator
Decade_Design Oct 3 2014, 11:06am replied:

Thanks!

+1 vote   reply to comment
Temsy
Temsy Jan 29 2014, 5:57pm says:

Maybe there could be a moonwalking monster!

+4 votes     reply to comment
Smithler
Smithler Nov 14 2013, 5:37pm says:

Wow this looks great! I like his hat. Good luck, and tracked.

+3 votes     reply to comment
Decade_Design Creator
Decade_Design Nov 22 2013, 5:55pm replied:

Thank you Smithler! Hope we can keep impressing you somehow

+2 votes   reply to comment
Choooo
Choooo Nov 14 2013, 12:05pm says:

It is really looking good! Keep up the great work and I look forward to the end result.

+3 votes     reply to comment
Mordavian
Mordavian Nov 5 2013, 8:16am says:

The game looks pretty good. Does the player have any control of the camera while playing? (also tracked!)

+4 votes     reply to comment
Decade_Design Creator
Decade_Design Nov 5 2013, 10:59am replied:

Player does not have any control of the camera right now. Once we get into the "tweaking" stage of development, we'll fix some of the camera issues so that relevant stuff is always visible in an area.

Thanks for the comment and for tracking!

+3 votes   reply to comment
Edrahil
Edrahil Nov 2 2013, 7:23am says:

I really like the looks of this game. The camera movement in the video feels.. a bit stiff though. Will definitely vote for it if it gets on Greenlight.

+4 votes     reply to comment
Decade_Design Creator
Decade_Design Nov 2 2013, 1:12pm replied:

Interesting. Thanks for the feedback. We'll make some little tweaks to its movement and I'll try to remember to message you when we've (hopefully) fixed it. :)

+3 votes   reply to comment
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Sprout's Tale
Platforms
Windows, Mac, Linux, Mobile, XONE, WiiU, PS4
Developer
Decade Design
Engine
Unity
Contact
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Release Date
TBD
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @sproutgame

Anyone available to test our main level? #gamedev T.co

Mar 25 2015, 7:50pm

RT @mcozma: We have a brand new music controller in @SproutGame :)

Mar 25 2015, 7:34pm

@Brutal2d Awesome thank you! Will message you when its ready

Mar 23 2015, 9:05am

@Carin_McLeoud @mcclure111 amazingly I never had trouble with that part. Practicaly muscle memory at this stage

Mar 22 2015, 11:12pm

@mcclure111 @Carin_McLeoud is this really subtle though?

Mar 22 2015, 10:58pm

I've got my script set to change my animators parameter to true so that it will start the next animation, but nothing is happening? #gamedev

Mar 22 2015, 9:09pm

@fradleybox @JesseCox thanks man! Just need another day or two to get ready

Mar 22 2015, 7:28pm

I really really like the way this looks. The mood I was hoping for comes across really well in game... #gamedev T.co

Mar 22 2015, 9:15am

Do gaming Youtubers review short demos?

Mar 22 2015, 9:13am

PRAISE THE SUN! the project is fixed!!!!

Mar 12 2015, 10:41pm

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Sprout's Tale
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