A mix of an ARPG core game in combination with an interesting TBS/4x experience.
No hard mechanics. Just fun!
In this video I show some of the new features I have been working on during this final phase of the v0.2 Dev.
Inventory Bag already working and 100% functional + other updates and interesting things on the way!
The new look for the inventory and character sheet GUI windows.
Just a quick video showing the benefits of an own custom pause system for Spacefields.
Working on a inventory system. A little taste of the default model and texture of the spaceship through a free-view cam.
A little and general introduction about the project with the most recent video (very early development stage).