A mix of an ARPG core game in combination with an interesting TBS/4x experience. No hard mechanics. Just fun!

In this video I show some of the new features I have been working on during this final phase of the v0.2 Dev.

Posted by nzaden on Nov 5th, 2013

The new development schedule for version v0.3 has begun! This time I will focus on the enemy entities (two of them), so this video is the last of the v0.2 series. 

Here are the major changes I made since last video:

- Character sheet and inventory window. Now just for equip items. Keyboard + mouse and gamepad support.
- Better discs (model, effects, sounds, physics...)
- Better dropped items. Same as above.
- Changing colors for the ship when equipping items of the same model/tex.
- New game mode (Disc Mode) not shown in this video. :(
- Environmental particles tweaked and optimized.
- Lots and lots of code fixes and other optimizations.

I hope to release more information about the next version as soon I begin to work. Artworks, concepts, models, textures, animations and final implementation of the first two enemies... So expect news more often!

Cheers! 

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Spacefields
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Eyesight
Engine
Unity
Contact
Send Message
Official Page
Spacefields.com
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Spacefields
Spacefields Indie Single, Multiplayer & Co-Op Roguelike
Related Engines
Unity
Unity Commercial Released May 30, 2005
Related Groups
Eyesight
Eyesight Developer & Publisher with 2 members