A mix of an ARPG core game in combination with an interesting TBS/4x experience. No hard mechanics. Just fun!

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Spacefields Char Sheet Model Freeview #2 Model Freeview #1
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0 comments by nzaden on Nov 5th, 2013

The new development schedule for version v0.3 has begun! This time I will focus on the enemy entities (two of them), so this video is the last of the v0.2 series.

Here are the major changes I made since last video:

- Character sheet and inventory window. Now just for equip items. Keyboard + mouse and gamepad support.
- Better discs (model, effects, sounds, physics...)
- Better dropped items. Same as above.
- Changing colors for the ship when equipping items of the same model/tex.
- New game mode (Disc Mode) not shown in this video. :(
- Environmental particles tweaked and optimized.
- Lots and lots of code fixes and other optimizations.

I hope to release more information about the next version as soon I begin to work. Artworks, concepts, models, textures, animations and final implementation of the first two enemies... So expect news more often!

Cheers!

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susoboiro
susoboiro Jun 14 2013, 3:49am says:

Pa cuando una muy temprana alpha? XD

Seguid así!

+2 votes     reply to comment
nzaden Creator
nzaden Jun 14 2013, 4:37am replied:

Aún estamos algo lejos xd.

+2 votes   reply to comment
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Spacefields
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Eyesight
Engine
Unity
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Official Page
Spacefields.com
Release Date
TBD
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single, Multiplayer & Co-Op
Project
Indie
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Latest tweets from @nzaden

Successfully ported the environment into Unity! Time to code a little bit and update the prototype. I'll start with the player char soon.

May 1 2015, 3:33am

Some info about the arena image I posted before, if anyone is interested :) T.co #gameart #gamedev #unity3d

Apr 28 2015, 8:09pm

1st version of the low-poly arena map for my game concept finished (still untextured). #gamedev #gameart #unity3d T.co

Apr 28 2015, 7:03pm

Two new low-poly props for my game concept. Have a happy and skinny smiling! #indiegamedev #gamedev #gameart #unity3d T.co

Apr 16 2015, 7:21pm

If got a bad day, I just watch the wall in front of me and realize how much I love what I do! #gamedev #indiegamedev T.co

Apr 14 2015, 3:48am

Waiting for an Intuos Pro tablet to arrive! All my current works are made with mouse, so I hope to get used to the new device! #excited

Apr 6 2015, 3:38pm

Finished Titan/God holding player's HUD. Time to continue wking on more props for this map #unity3d #gameart #gamedev T.co

Apr 4 2015, 7:55pm

WIP of an arena environment for my game concept,hope to share more updates soon #unity3d #screenshotsaturday #gameart T.co

Apr 3 2015, 12:33am

Another cool day in gamedev, hope to share more things soon!

Mar 26 2015, 1:18am

Finished small arch sculpt for the demo map of my current game concept. Time to retopo! #gameart #gamedev #unity3d T.co

Mar 23 2015, 5:40pm

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Spacefields
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