A mix of an ARPG core game in combination with an interesting TBS/4x experience. No hard mechanics. Just fun!

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0 comments by nzaden on Nov 5th, 2013

The new development schedule for version v0.3 has begun! This time I will focus on the enemy entities (two of them), so this video is the last of the v0.2 series.

Here are the major changes I made since last video:

- Character sheet and inventory window. Now just for equip items. Keyboard + mouse and gamepad support.
- Better discs (model, effects, sounds, physics...)
- Better dropped items. Same as above.
- Changing colors for the ship when equipping items of the same model/tex.
- New game mode (Disc Mode) not shown in this video. :(
- Environmental particles tweaked and optimized.
- Lots and lots of code fixes and other optimizations.

I hope to release more information about the next version as soon I begin to work. Artworks, concepts, models, textures, animations and final implementation of the first two enemies... So expect news more often!

Cheers!

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Guest Jun 4 2014, 7:21pm says:

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susoboiro
susoboiro Jun 14 2013, 3:49am says:

Pa cuando una muy temprana alpha? XD

Seguid así!

+2 votes     reply to comment
nzaden Creator
nzaden Jun 14 2013, 4:37am replied:

Aún estamos algo lejos xd.

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Spacefields
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Eyesight
Engine
Unity
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Official Page
Spacefields.com
Release Date
TBD
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Genre
Roguelike
Theme
Sci-Fi
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Single, Multiplayer & Co-Op
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Latest tweets from @nzaden

Feline Gargoyle submitted to the @UnityAssetStore . Time to work on my demon orc. #lowpoly #unity3d #gameart #gamedev T.co

Dec 20 2014, 11:53pm

Feline Gargoyle finished. I am going to prepare package and media, and it will be ready to be submitted to the @UnityAssetStore

Dec 20 2014, 3:01pm

Retopo done and normal/AO maps added.Time to add tex and send it to the @UnityAssetStore #lowpoly #unity3d #gameart T.co

Dec 17 2014, 8:54pm

More information about the asset I am working on (Tribal Demon Orc) for the @UnityAssetStore : T.co #unity3d

Dec 11 2014, 5:22pm

My current WIP (mecanim character) for the @UnityAssetStore. #gameart #unity3d #gamedev T.co

Dec 11 2014, 12:36am

RT @Duendek86: Time to sleep after some #krita practise with Rick from #TheWalkingDead #gamedev #indiegame T.co

Dec 9 2014, 3:49pm

@jimmypons De Minecraft hace ya más de 2 años que estoy fuera de órbita, contacta con @Duendek86 a ver si sigue más activo en ese mundillo

Dec 6 2014, 6:52am

Time to start a new biped character on Monday! So excited! :))

Nov 29 2014, 5:08pm

@tigrisgames In short, someone who can work in any position of a 3D production pipeline.

Nov 27 2014, 10:03pm

@colintrevorrow So, according to the new plot, Isla Sorna would be also "alive" again? Or just Nublar?

Nov 25 2014, 5:30pm

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