CONVOY is a tactical top-down roguelike-like in which you need to escort a convoy of trucks trying to reach an old space centre. It is your only chance to get off the planet.
On your journey you will not only need to survive the harsh desert environment, but will also need to defend yourself against raiders, warriors and cultists trying to get a piece of your cargo.
Levels will consist of a variety of (semi)procedurally generated encounters featuring combat, dialogue and chance based role-play, rewarding you with experience, loot and weapons used to upgrade your squad. Death is permanent, though you might unlock new starting units along your travels.
In Alpha 0.4, we're introducing the first stage of the planned objectives system. Where before you would just drive from A to B, you will now need to explore the map in all directions to find and complete your objectives.
These changes were made to allow us to incorporate a basic story structure while still allowing for a great deal of freedom. The story, along with functional objectives will be added in the future!
Meanwhile, this new structure also allows for more elaborate and complex unlock triggers, where you will, for example, need to complete specific objective in a certain way to unlock something. This is just an example, but the possibilities are much broader now!
For the complete changelog, visit our forums