Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.

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Media RSS Feed Report media Renders/Screenshots - Watchtower (view original)
Renders/Screenshots - Watchtower
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Amensia
Amensia Mar 7 2013, 8:42pm says:

I guess my earlier comment about the tower props was a bit to soon. ModDB was a bit late getting both of them uploaded at the same time. Looks great!

Can their be any development videos on how your making these props? I can't seem to figure out how to make the UVs properly or texture it. In blender (Guessing you use Maya/Max), the UVs unwrap warped and I can't get the brick texture to conform to the shape nor fix the UVs very well. :(

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ShiftedDesign
ShiftedDesign Mar 8 2013, 1:29am replied:

Well, we probably aren't the best people to answer that question, but if you were using Maya, you would select all the faces on the outside, the brick going around, and use a Cylindrical Unwrap to get the UV correct.

There are several tutorials online if you need help. Here is a really good one for Spheres using Blender: En.wikibooks.org

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komaokc
komaokc Mar 8 2013, 9:49am replied:

I'd love to do some videos for my future assets, if the project leader is okay with that.

for a cylindrical object like this start with a cylinder and do a cylindrical unwrap, or blender's equivalent of that, and edit your geometry after you've done the unwrap. It's easier to it this way, because if you have complex geometry it will be difficult to get a nice straight unwrap. However in max there are tools to manually straighten your uvs that work quite well, I don't know if blender has those too.

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Helmlock
Helmlock Mar 8 2013, 3:36pm replied: Online

Go for it! You have my blessing.

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Description

A watchtower that will soon be featured in one of our levels.

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Entertainment
Date
Mar 7th, 2013
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