Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.
Worn and New Variants of a sword most commonly worn on the hips of Knights and mercenaries alike.
Awesome, variations are always appreciated.
Will the different variants have different stats?
No stats per say are in Siege of Inaolia, we want to emphasize on player skill rather than having the best weapons etc
These weapons you will find in the hands of the orcs and on weapon racks.
Hopefully in the 3rd Alpha you'll see why we put such focus onto such small props.