Rogue Reborn is a modern port of Rainbow Six: Rogue Spear. The primary focus of this project is to incorporate all the elements of the original R6RS while upgrading and providing new features without drastically altering the core game-play.

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Media RSS Feed Report media Rogue Reborn player movement vs RS player movement
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Nitronumber9
Nitronumber9 Mar 4 2010, 4:08am says:

I've noticed in that video your using Rogue Spears Running speed not its normal walk speed, therefore will you be using the speed shown in the video as the default speed or have a walk speed implemented?

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justinvh
justinvh Mar 4 2010, 11:23am replied:

Good catch. When we made this video we didn't show walking, but it was implemented. You will be able to toggle between the both. It would be sort of strange if you couldn't :)

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Description

This is a very plain (much more of a developer talking) video showing how all 6 variations of movement have been ported.

It's a one to one mapping.

Acceleration is fixed, velocities are clamped, movement is fixated per type of movement, e.g. crouch, left, right, forward, and combinations.

A ratio has been found to be used for translation of the maps to our format.

Respective movements:
Normal/Crouch (units):
215/145 Forward (run)
100/5 Backward (run)
75/4 Sidestep (run)

Video Details
Type
Demonstration
Date
Mar 4th, 2010
Length
02:06
Filename
Demo1.wmv
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