Reggae Speed is essentially a Driving/Racer genre Game, but it uses Carts instead of Cars and is set on a Jamican ambient in which the Player drives a Sled Cart with wheels. It features strong Gameplay Mechanics and Philosophy, an Intuitive Control System and a Physics Based Driving System to create a Game you won't forget you Played!

Reggae Speed Prototype: Some Updates

Reggae Speed Prototype: Some Updates

Oct 24, 2010 1 comment

Jan working on tree models, XML Parser included in Engine for easy and more efficient content management.

Reggae Speed Prototype: Coming Soon!

Reggae Speed Prototype: Coming Soon!

Oct 17, 2010 0 comments

Level and track design has started. Prototype will be put together by the end of the week. Testing and final tweaks being made now.

Working Towards Beta: Update 5

Working Towards Beta: Update 5

Oct 8, 2010 0 comments

Entering IGF Indie Game Festival. * Began collecting up assets for level design to commence. * Before-race countdown timer has been added. * Basic race...

Working Towards Beta: Update 4

Working Towards Beta: Update 4

Oct 2, 2010 0 comments

* Upgraded project to Unity 3 * Abhijeet outlined all our multiplayer framework * Prototype AI complete (Pathfinder and Navmesh) * Loads of Pathfinder...

Working Towards Beta: Update 3

Working Towards Beta: Update 3

Sep 26, 2010 0 comments

* Prototype Weapons System Implementation complete. * Fixed Multi-Weapon Pick-up Bug. * Began Pathfinder AI Implementation. * Started Multiplayer Gameplay...

Working Towards Beta: Update 2

Working Towards Beta: Update 2

Sep 20, 2010 0 comments

* Unity conversion completed. * Main Menu/GUI System Prototype Completed. * Basic Movement Prototype Implemented. * Began Weapons System Implementation.

Working Towards Beta: Update 1

Working Towards Beta: Update 1

Sep 14, 2010 0 comments

* Most internal, core Framework converted to Unity. * First basic UI Prototype Completed. * Began Prototype Game Save/Load. * Began Main Menu Implementation...

Game development report - switching to Unity

Game development report - switching to Unity

Sep 12, 2010 0 comments

We are now switching development software from Shiva to Unity. There are few tehnical reasons why we choose to switch all unavoidable within our development...

Development news for Reggae speed!

Development news for Reggae speed!

Sep 4, 2010 0 comments

Development going well, plenty of aseets is done. Recently we have got 1 new modeler in team which will countiniue with prop modeling with what has left...

Engine Software

Engine Software

Aug 21, 2010 0 comments

Using StoneTrip's ShiVa Game Engine Software, so future Platform Ports may be an Option.

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Reggae Speed
Platforms
Windows, Mac, PS3, X360
Developed By
janpec
Engine
Unity
Contact
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Official Page
Biomass-studios.com
Release Date
TBD
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