Reggae Speed is essentially a Driving/Racer genre Game, but it uses Carts instead of Cars and is set on a Jamican ambient in which the Player drives a Sled Cart with wheels. It features strong Gameplay Mechanics and Philosophy, an Intuitive Control System and a Physics Based Driving System to create a Game you won't forget you Played!

Post news Report content RSS feed Game development report - switching to Unity

We are now switching development software from Shiva to Unity. There are few tehnical reasons why we choose to switch all unavoidable within our development.

Posted by on

Here it comes next important decision within our development team. We have just left Shiva development community and switched to Unity. Several main reasons why have we changed software:

  • bad terrarin vegetation placing in Shiva engine. Vegetation placing depends on terrarin normal which makes trees and vegetation placed depending on terrarin Z normal (result is that plants dont grow upon sky but instead depending on terrarin shape)
  • Primitive collision support with Shiva engine, which supports only basic colliders like box. (not really huge impact on decission but it has played role)
  • ODE physix system, which doesnt give really best results
  • No support for Xbox 360 and PS3 (yet)
  • Documentation / tutorials not really perfectly suited for beginner
User Posted Image

Unity 3 will support some decent rendering and graphic features which would be enough for our game to provide us next gen look.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Reggae Speed
Platforms
Windows, Mac, X360, PS3
Creator
janpec
Engine
Unity
Contact
Send Message
Release date
Game watch
Start tracking
News
Browse
News
New
Post news
Share
Related Games
Reggae Speed
Reggae Speed Car Combat
Related Engines
Unity
Unity Commercial