Reggae Speed is essentially a Driving/Racer genre Game, but it uses Carts instead of Cars and is set on a Jamican ambient in which the Player drives a Sled Cart with wheels. It features strong Gameplay Mechanics and Philosophy, an Intuitive Control System and a Physics Based Driving System to create a Game you won't forget you Played!

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Development going well, plenty of aseets is done. Recently we have got 1 new modeler in team which will countiniue with prop modeling with what has left.

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There was lack of news for this project but here are some updates of what has been done so far. We have just welcomed new modeler in team Malcolm who will help us with prop modeling, and taking rest of assets that Todd, our primary environment modeler hasnt done. We have arround 70% of prop assets finished, most of those would still need some texture corrections. I have also started on character modeling and here is WIP high poly version of it:

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This is our first character - Jamaican athelte we will have arround 9 - 12 different and varius characters in our game. Our lead programmer Jonathan has taken large ammount of work on website, forum and also game afcourse. Yet there is still lot to be done but we are making already excellent progress.

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Reggae Speed
Platforms
Windows, Mac, X360, PS3
Creator
janpec
Engine
Unity
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