Welcome to Regal Arbor! A pixel based ARPG based on a mysteriously massive tree under a source of light that has never moved. Where you have the choice to make the trek to the top or the bottom of your world to discover it's secrets, amidst an all out war for light and water. Players will step into the shoes of an intelligent and gifted young woman who combines all of the customization of traditional RPG archetypes with one unique mechanic and character theme.

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Blog RSS Feed Report abuse Latest News: The Numbers of Regal Arbor

0 comments by Wambosa on Feb 3rd, 2014


Hello Everyone,

My update is less beautiful as my artwork seems to be lacking. Nevertheless, I am writing this to share some exciting numbers with everyone.

Our artists have been working their tails off and accomplished a grand count of 701 sprites!
Now this does not include every single sprite nor the levels themselves, I just did a quick scan of the game directory to get a ballpark number.

Our silver tongue Harald has far too much text to measure. There is an official document that has a mere 27 pages of his brilliance written all over it, however I am unable to count the number of emails between the team and him to determine a solid number count like with art and programming. Lets just say that Harald has racked up a 999999 word count! (one of his minor writings is easily 10 paragraphs or rich content that I cannot share at this time) 

Our Programmers have over 10000 lines of code for Regal Arbor. We are trying our best to get the most out of systems and get some epic battles happening with these beautiful sprites.

Making this game has been a really excellent experience. I look forward to sharing some more visual news in the future where you guys can see much more into the world like we do everyday.

Since we all do this with our spare time, progress is as good as it can be. This is truly an excellent group of people with some serious pent up talent waiting to be unleashed. 

Until next time

-wambosa

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Guest
Guest Dec 1 2013, 7:21pm says:

It's just amazing, I love the sound designer work! It's epic.

+4 votes     reply to comment
B.G.Tinson
B.G.Tinson Dec 4 2013, 1:24pm replied:

Thanks for the kind words. much appreciated!

+3 votes     reply to comment
ironstrom
ironstrom Nov 29 2013, 10:59am says:

Real fan of that scavenging piece.

+4 votes     reply to comment
iamscissors
iamscissors Nov 7 2013, 11:02am says:

This looks great! I love the style and colors of the character! ...and that explosion attack. Awesome.

Although in the downward axe attack the hair seems to jump up and down strangely.

+3 votes     reply to comment
JamesTacado
JamesTacado Nov 6 2013, 9:02am says:

waiting for gameplay~

+3 votes     reply to comment
Wambosa
Wambosa Nov 7 2013, 1:38pm replied:

@James
I've spent close to 500 hours developing the Regal Arbor gameplay. It better be good!

+5 votes     reply to comment
Malmida
Malmida Nov 6 2013, 8:02pm replied:

soon to come!

+3 votes     reply to comment
ironstrom
ironstrom Nov 6 2013, 6:16am says:

Nice animations, Is there a walk animation or is it always at run speed wind billowing in the hair style ;d?

+3 votes     reply to comment
Malmida
Malmida Nov 6 2013, 8:05pm replied:

thank you very much! walk animations will be implemented for casual situations, such as entering a home or during dialog scenes.

+3 votes     reply to comment
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Regal Arbor
Platforms
Windows, Mac, Linux, PS4, PS3, XBONE, X360
Developer
Diffusive Games
Engine
Unity
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Release Date
TBD
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Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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Regal Arbor
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