Welcome to Regal Arbor! A pixel based ARPG based on a mysteriously massive tree under a source of light that has never moved. Where you have the choice to make the trek to the top or the bottom of your world to discover it's secrets, amidst an all out war for light and water. Players will step into the shoes of an intelligent and gifted young woman who combines all of the customization of traditional RPG archetypes with one unique mechanic and character theme.
Some numbers involving Regal Arbor's Progress. My update is less beautiful as my artwork seems to be lacking. Nevertheless, I am writing this to share some exciting numbers with everyone.
Posted by Wambosa on Feb 3rd, 2014
My update is less beautiful as my artwork seems to be lacking. Nevertheless, I am writing this to share some exciting numbers with everyone.
Our artists have been working their tails off and accomplished a grand count of 701 sprites!
Now this does not include every single sprite nor the levels themselves, I just did a quick scan of the game directory to get a ballpark number.
Our silver tongue Harald has far too much text to measure. There is an official document that has a mere 27 pages of his brilliance written all over it, however I am unable to count the number of emails between the team and him to determine a solid number count like with art and programming. Lets just say that Harald has racked up a 999999 word count! (one of his minor writings is easily 10 paragraphs or rich content that I cannot share at this time)
Our Programmers have over 10000 lines of code for Regal Arbor. We are trying our best to get the most out of systems and get some epic battles happening with these beautiful sprites.
Making this game has been a really excellent experience. I look forward to sharing some more visual news in the future where you guys can see much more into the world like we do everyday.
Since we all do this with our spare time, progress is as good as it can be. This is truly an excellent group of people with some serious pent up talent waiting to be unleashed.
Until next time