In this update I demonstrate the newly made City level which comes after the Prison level demonstrated in Update 62. I walkthrough the level, demonstrate...
Red Alliance is a game developed by a small team of three people. The game contains multiple game modes:-Campaign with 3 phases in it. So far only first phase is finished, phase 2 is currently being developed.-Multiplayer with multiple maps, gamemodes, wide choice of weapons, online Login/Register system and XP Database.-Offline training with bots (Currently being decided on wether to be added).- Survival with waves (Currently being decided on wether to be added).The CampaignThe Campaign has three phases in it. Each phase is going to be set in different enviroment and have different atmosphere.Phase 1 consists of 6 levels with a boss in the last one. The main character of the Campaign is named Vasili. Vasili is asoldier in Russian secret agency located by a small city in a Non-European country. Phase 2 is currently being developed.Multiplayer Multiplayer is also currently being worked on. So far we have 2 fully ready maps: Forest and Port Docks.
The project is owned by Roman Agapov.
Links to Red Alliance on other sources:
1) YouTube :Youtube.com
2) Facebook :Facebook.com
3) IndieDB : Indiedb.com
Copyright 2015 [Roman Agapov] This item is not authorized for posting on Steam, except under the Steam account with link :Steamcommunity.com
The following update brings you the demo of Red Alliance! It is built on Unity 4.5.5, so it does not have latest Unity's graphics, or GUI. In next update I will switch to Unity 5 and update the overall look of the game in terms of graphics.
The build features first 2 campaign levels and a co-op mode that is in early alpha at the moment. It is highly recommended to play the game in Singleplayer mode first, so you get an idea of what to expect of the game before trying in co-op. The game does not have auto-save yet, so it is advised to save regularly by pressing F6 or by pause menu.
The console comands have been extended, weapon shader has been improved. New voice acting has been implemented in the levels of prison. Added sniper AIs and applied various AI tweaks. The game takes about 30-60 minutes complete depending on player's skill. The game is not fully optimized, so if the game feels laggy, it is advised to lower settings through the settings menu in game.
I hope you guys will have nice time playing the demo :) I would love to see some gameplay/walkthrough of it on YouTube! Please share this demo with as many people as you know, let's spread the word about the demo being finally released! :)
In this video I demonstrate all weapons fired and reloaded in slow motion, the purpose of the video is to show all the weapons in game at this point...
In this update I show all the features of Red Alliance networking, such as networked AIs, smooth objects synching, vehicles, object destruction, etc...
This update shows the new Global AI feature that was developed by me. It handles 3 classes of AI which are shooting AI, zombie AI and friendly AI. Also...
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