This demo consists of a full phase 1 of the campaign. There are 6 levels with a boss in the end and 2 endings.
Red Alliance is a game developed by a small team of three people. The game contains multiple game modes:-Campaign with 3 phases in it. So far only first phase is finished, phase 2 is currently being developed.-Multiplayer with multiple maps, gamemodes, wide choice of weapons, online Login/Register system and XP Database.-Offline training with bots (Currently being decided on wether to be added).- Survival with waves (Currently being decided on wether to be added).The CampaignThe Campaign has three phases in it. Each phase is going to be set in different enviroment and have different atmosphere.Phase 1 consists of 6 levels with a boss in the last one. The main character of the Campaign is named Vasili. Vasili is asoldier in Russian secret agency located by a small city in a Non-European country. Phase 2 is currently being developed.Multiplayer Multiplayer is also currently being worked on. So far we have 2 fully ready maps: Forest and Port Docks.
In this update I demonstrate all the networking features. Now the whole project is network compatible, and a server can be created straight off from the middle of any map, meaning you can create a server at anytime, even if you already passed half of the level, for the client that will late join - everything will be fully synched.
I show features such AIs synced over network, vehicles, object destruction, object physics over network. I also show the prison level with all its props, dynamic shadow lighting and perfect synchronization over network!