Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Another video from October.
Backflips are quite difficult to do, but possible.
loop dah loop! (this still wont stop you from being pwnt by redeyes though...)
lol imagine just sittin on a hill when a yak flies past doing a loop de loop and like 20 red eyes following it!!!
plus i assume the models have had work done since like the tank tread noises when moving side to side, the proppelers moving, ect?
what will the allies get to balance it, i cant remember them with planes?