Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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kkkllle
kkkllle Jul 8 2009, 2:33am says:

the shotty is so weak man it needs a damage fix a real shotty is a 2 hit kill just about.

y is he waveing his hands lol

nice work other wise good job.

+1 vote     reply to comment
CommanderNZ
CommanderNZ Jul 8 2009, 11:22am replied:

"y is he waveing his hands lol"

You have never played the original Red Alert or C&C Tib Dawn have you?

When ever the Techys/Civilians were hit/hurt in that they would run around like idiots waving there hands like that.

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decnal
decnal Aug 22 2009, 11:24am replied:

y would u play as a civy or a techie :}

+1 vote     reply to comment
Mruiz525
Mruiz525 Aug 28 2009, 9:22pm replied:

Because the developers thought they were being creative by adding new units and/or giving "extra" units a purpose in the game.

Personally, I think it's retarded.

Not nearly as retarded as their admins' hair trigger on the ban hammer.

I got perma-ban for calling allie on his constant bad attitude. It was worth it.

+1 vote     reply to comment
Chronojam
Chronojam Jul 8 2009, 4:29pm replied:

We're not really trying for "FPS shotguns" like you have in every other game with five-foot-range 00buckshot in a double barreled gun. Instead, both of our pump-action single-barrel shotguns have two uncommon ammunition types that serve a good purpose.

The primary mode for each is an incendiary round, good out to 40 meters. It is useful against people, light vehicles, the internal (no-armor) structure of heavier vehicles, and most buildings. The damage is based on how many pellets hit, but as long as at least one strikes you have about a 90% chance to cause a set amount of lasting burn damage.

The Allied secondary mode is a very accurate single slug that is effective out to around the range of the M60 & PKM, and it will one-shot-kill any soldier with a headshot, and it's reasonable against vehicles still.

The Soviet secondary mode is a cloud of death for rather close ranges, with a large cone of fire but no incendiary effects. It is useless against vehicles and buildings, but at closer ranges it will do a one-shot-kill as long as you hit the torso with most of the pellets.

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kkkllle
kkkllle Jul 8 2009, 2:35am says:

srry double post can u make the heli have better flight looks it loks and drives more like a vtol lol.

+1 vote     reply to comment
Brunez
Brunez Jul 8 2009, 10:12am says:

Well guys, you are reallying doing a good work!

1. I like the shootgun effect.
2. The ``burning´´ effect is a bit strange... It´s possible add the flame just when the soldier is hitted by flame weapons???
3. LOL 1:12 AMAZING!
4. KEEP WORKING COMRADES!

+1 vote     reply to comment
Xyrom
Xyrom Jul 8 2009, 11:34am replied:

if you're talking about the shot gun catching people on fire they are incendiary shells...

they explain it in forums.

+1 vote     reply to comment
nidmeister
nidmeister Jul 8 2009, 10:37am says:

LOL

+1 vote     reply to comment
BigCheese256
BigCheese256 Jul 11 2009, 7:04am says:

very nice :D

+1 vote     reply to comment
trimm85
trimm85 Aug 16 2009, 5:36am says:

nice work guys, i like the HUD and the radar, very awesome! i also like the shotgun effect, and the V2 missile trail, as well.

+1 vote     reply to comment
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Description

Footage of internal testing of the game Red Alert: A Path Beyond, a first-person shooter based on both the hit RTS Red Alert and the Command & Conquer Renegade engine.

After Albert Einstein invents a time machine to remove Hitler from existence, preventing World War 2, Stalin, no longer having to deal with the war's horrific aftermath, decides to take control of all of Europe, with only a bickering, loose coalition of European forces in his way. Only time will tell if the European Allies can band together in time to stop Stalin from painting the world red.

Video Details
Type
Promotional
Date
Jul 8th, 2009
Length
03:48
Filename
apbgamma_0002.wmv
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