Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?
Surprise, the Chinook's being redone by Kane000 so you won't have to use the ancient ugly one anymore. This is a priority for Gamma so you will see this, even if you don't see the new tanks. This is reasonably early and of course a work in progress. The back area is facing the most changes, and the cockpit area's already been redone from what you see here. By the way, in Gamma, they won't be shot down as easily by Rocket Soldiers (although Longbows might arguably do better against them).