Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Add media Report RSS Excavation - Map Work In Progress (view original)
Excavation - Map Work In Progress
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jeff_chow
jeff_chow - - 53 comments

holy crap now i see the shape, it's the gamma fissure but they call it Excavation instead:P

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Description

A lot of players have likely seen Chronojam ending Fissure after only ten minutes, because he thinks it's a pretty poor map and the gameplay can get kinda tedious even with some of the changes that we've made to it. The solution is RA_Excavation (formerly Fission), a bit of a rethink of the concept. It features the same barracks-and-silo setup, but hopefully with a bit more variety as far as where you're spawning and fighting, with a bit more personality to the map as well.