Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The AA Gun features a quad-23mm gun setup, firing high-explosive incendiary rounds that will quickly tear apart any aircraft that enter its range. The high-speed projectiles are virtually impossible to dodge, and will shred any Chinook that gets near enough. A Hind will last a scant while longer before falling to pieces. AA Guns are available to commanders in need of an anti-aircraft solution, and are seldom seen in areas not thratened by Soviet aircraft. While the AA Gun will not actually track ground forces, its autocannon blasts will damage any ground unit foolish enough to get between the gun and its target aircraft; anecdotal evidence indicates that the system is quite effective against even Volkov.
Model and textures both by Fabian
WOW, why doesn't it look like this in game
Because it's not rotated upwards... that's all :P