Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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To The Core
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BigCheese256
BigCheese256 - - 2,241 comments

do the allies have any base defences???

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Tsumetai
Tsumetai - - 222 comments

I'm pretty sure I see a pillbox and what looks like a turret in front of the wall.

Why are the images so tiny?

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Category_5_Hurricane Author
Category_5_Hurricane - - 155 comments

The four images of this map were originally made for our own website and sized to fit on it when put together, so they are a bit small.

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Description

A while ago Chronojam asked Metalfej to whip us up a map, a special map. One that actually considered the various strategies each team could use, and allow them to succeed in employing the various tactics each team was good at. To The Core is that map, and Metalfej has been hired as a full-time mapper for BHP. It will be available in 1.3.0 of course. It's fantastic.