Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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AK-47
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justgoaway
justgoaway - - 8,208 comments

Looks better

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Circular0rb
Circular0rb - - 2,124 comments

Very nice, I like this one a lot :D

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bobsam
bobsam - - 646 comments

Now make better reload animations. Please, No I am not "trolling". I just don't like the current reload animation where the gun is just lowered and a reload sound effect is played. That takes a lot of nice detail out of such a good game! :) Have a nice day.

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Description

The AK-47 is a relatively new, mass-produced mainline rifle in service with the Soviet forces' infantry divisions. The AK-47 represents a triumph in durability and while it is not as precise (in aim or construction) as the Allied M16, round for round the Soviet rifle packs a heavier punch. Without need for meticulous care, this rifle can be fired at one of two rates; the secondary full-auto mode can quickly fire an entire magazine of bullets faster than some weapons can even be reloaded. Continued fire from this rifle is capable of causing significant damage to enemy structures and vehicles given time, although most vehicles' outer armor provides substantial resistance and only internal damage will amount to much.

An AK-47 has been issued to Soviet combat regulars, and features select-fire for two distinct firing rates, although the faster full-auto will see a reduction in accuracy. The primary fire is suitable for attacking most targets, but the quicker attacks will see steeply reduced muzzle velocity and damage versus structures and vehicles. Original model by One Winged Angel, texture by TheBeerinator.