Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.
eFreeze is a team freeze tag mod for Quake 3 with some additions from promod.
Hi. I'm new to Q3A in general. Is there any way to make colors of enemies bright? I already have bright green skins and while they do work on other mods and main game, they do not work at all on your mod, your mod seems to be using models and skins from pak0.pk3, the default ones. I tried everything, setting models in autoexec.cfg using
seta ef_forceModel "1" // eFreeze specific
seta ef_forceSkin "1"
seta ef_enemyModel "tankjr" // eFreeze specific
seta ef_enemyHeadModel "tankjr" // eFreeze specific
seta ef_enemyColor "0x00FF00FF"
But it ignores those values completely and just uses default dark red and dark blue, which are hard to spot. Is there any reference manual for your mod somewhere to download?
I'm using Quake3e 1.32e