Psichodelya is a vertical shoot-em-up (aka SHMUP) game set in futuristic environmet where two races of mechanized alien species are waging air warfare over Earth-like pieces of land. Player controls one of 3 playable ships, dodging heaps of bullets and killing wave after wave of enemies for points in single or 2 player local coop, over 5 levels culminating with epic bosses. Psichodelya is special because in this game player ship has a colored shied that protects from a numeber of bullets from the same color as the shield, and at the same time enemy ships are also color coded, making them more vulnerable to one type of damage.
Take a look a few of our latest models and how they look in-game. We're pretty proud of the quality of art going in, and it goes further to show this is not just a usual/casual shmup.
Posted by sirgru on Jun 8th, 2013
I'm a firm believer in walking the walk and not just talking the talk. That's why I won't be talking much here, rather leave you with just a few of our latest images.
I'm sure you've seen the Mega-Moth concept before. Just for reference, I'll include it here. After all, it's kinda the staple of our artistic direction.
Now, the model has been in-game for some time, but I'd like to show you how it all looks when put together.
Also made by David Kopnicky.
Make sure to view the full image, as with scaling a lot of details are lost. After all this thing is Huge, and this thing is very hard. It has 4 different attacks it throws at you, and they have a strong random component. Prepare to dodge, and be ready to think on your feet.
But what I really wanted to show here is the latest enemy model. As you already know, in this game enemies can be red or blue.
Here's the WIP image, note that it's very "layered" and very much "3D":
So, here's how it would look.
When you look closer, you'll see our new artist Venox has achieved a really hard, rough, metallic surface.
his portfolio is on www.venox.net , there he has some of his other works.
Hope you enjoyed!