Controls are very simple - there is fire to shoot, hold fire to activate the laser stream, bomb, and the color switch (more below). Firing the stream also slows the player down (which is customary in games of this sort) so there is a tactical component there. Bombs damage everything on screen and clear all the bullets, but are limited in supply.
The main twist with this shmup is two polarities of the main ship. All bullets in the game have 2 basic colors: red and blue. Each enemy can also be red and blue. Player can switch between two colors (polarities) of the main ship at any time, by switching the color of the shield. Shield can protect from a certain number of bullets of the same color, but getting touched by the opposite color kills the player. Once the polarity is activated, players shots and streaming are in that color. Enemies are also more vulnerable to one color of player's shots - making the player choose his color in consideration to enemies' color and current bullet color density on screen.
Psichodelya is a relatively small project - a game which would be a fast, old-school style top-down shmup (shoot-em-up). Our main influences are DoDonPachi, Ikaruga and ESPgaluda, others being Aero Fighters, Giga Wing, R-Type Delta, Raiden, and more recent Jamestown.
Target platforms would be Windows, Mac & Linux.
Hi shmup fans and friends,
Psichodelya now has Steam Trading Cards.
Thank you for your continued support. We hope you enjoy the cards. Store.steampowered.com
Here are the details for one card:
Patroling the darker borders of the Pholean kingdom, this scouting ship packs serious firepower. Remarkably nimble for it's width, it's capable of dispatching enemies both small and large, utilizing a range of deadly armaments - from piercing incendiary rounds to implosive double H bombs. When the border is breached, this jet has the perimeter covered.