Festival of Magic is an original adventure role-playing game in which the players must fight and farm their way to glory. Join Amon, a desert scavenger and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world divided by light and magic. The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for an epic adventure.

Report article RSS Feed Creature Design Diary - Crabler Enemy part. 2

Shorter post where we show the production art/ortho of the Rock Crabler.

Posted by dCepT on Jan 21st, 2013

Hey guys! Quick little update from me here. I did the polished version of the Crabler from the last post by Frits as well as the production art sheet that Hans Kristian will be working from.

As Frits showed in the last post, we'll be having multiple versions of this guy built on the same rig.
What I've done here, though, is focus on the "base" version and to give Hans Kristian everything he needs for making the sculpt, rig and texture. We try to do a more polished concept for the 3D artist so there is less guesswork when making the 3D model. The turnaround is done in lines to show the shapes easily so he can use those as support as well as the polished color version. 

 

Enjoy!

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CadianConscript
CadianConscript Jan 21 2013, 9:15am says:

Awesome! Looks like one of those little fellas - the jumping spiders =)

+3 votes     reply to comment
frit
frit Jan 21 2013, 11:02am says:

The design was indeed inspired by jumping spiders - the giant front eyes, cute frown and what looks like crazy eyebrows. Amazingly cute tiny creatures.

+2 votes     reply to comment
INSIGNIA_MAN
INSIGNIA_MAN Jan 21 2013, 10:04pm says:

Excellent! No unnecessary parts! Immediately clear that this creature could exist.

+3 votes     reply to comment
dCepT
dCepT Jan 22 2013, 2:18am replied:

Thank you! We try to put some thought into our creature designs, and keep the designs around their function in game. Glad it communicates like that as well!

+1 vote     reply to comment
janamajeed
janamajeed Jan 22 2013, 6:31pm says:

I love the look, soooooo sweet, but a little threatening too. Well done!

+2 votes     reply to comment
dCepT
dCepT Jan 23 2013, 2:46am replied:

Thanks! :D Yeah, we think he turned out kinda cool! Glad we're hitting that balance!

+1 vote     reply to comment
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Earthlock: Festival of Magic
Platforms
Windows, Mac, WiiU
Developer
Snowcastle Games
Engine
Unity
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