Explode patents. Freeze patents. Set patents on fire. Dissolve them in acid. But they'll fight back. A sidescrolling shooter inspired by the awfulness of patent illustrations.
I've been hard at work at the House Update, introducing shelves of musty old books, torches, tasteless china dogs, and many more weapons.
The Bugfix update improves a bunch of small graphics and performance things. Next: the House Update, with More Stuff!
The elephant has launched: Patent Blaster is done and available for download.
This is it - the game is in the hands of the testers for one last round, and I'm strapping a rocket to this Elephant: the release date for Patent Blaster...
As I'm ramping up to release, the game's website is now live. What remains is mostly testing and balancing.
I'm adding new creature graphics to the game, still inspired by the awfulness of patent art.
I'm getting ready to launch Patent-Blaster in mid-March, which means taking care of all the little details - like getting a proper logo for the game!
Patent blaster is the result of what would probably be diagnosed as a mild manic episode...