Let's just say I'm not very fond of the patent system. My way of dealing: making Patent Blaster, a sidescrolling explodey kind of game based on awful patent art come to life. Your mission: invalidate those patents using any means necessary.
 
Elephants charge at you with a stick of color acting like a lightsaber, before falling to your superior flamethrower, but not before they’re resurrected and your cackling evil twin erupts on the scene, literally flying in all directions, just above the hovering hollow bear with a freeze ray. I love games in which each second of gameplay can be described as thus; it’s delightfully ridiculous.
Chris Priestman, Indie Statik

...strange, juicy, and fun... The visual style of this game is unique.
Indie Game Hunt

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0 comments by Zarkonnen on Oct 1st, 2013

It's released under the MIT license for the code and a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license for most of the assets. You can get the details - and the code - on GitHub. You can still buy the game by clicking this well-crafted link.

And remember: hover-elephant is watching.

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Patent Blaster Demo

Patent Blaster Demo

May 29, 2013 Demo 0 comments

Acid leaks. Exploding barrels. Jars of mysterious substances. Books that whisper obscenities. Torn wallpaper patched up with patent applications. The...

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Patent Blaster
Platforms
Windows, Mac, Linux
Developed By
Zarkonnen
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Official Page
Patent-blaster.com
Release Date
Released Mar 12, 2013
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8

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Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
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Boxshot
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Latest tweets from @zarkonnen_com

RT @dangolding: The End of Gamers: T.co

50mins 45secs ago

RT @KrisLigman: I want to slap this down on the desk of every studio head and executive and IGDA chair and make them answer for it. http://

2hours 19mins ago

#darkpatterns on @Twitter: T.co

2hours 47mins ago

RT @femfreq: I usually don’t share the really scary stuff. But it’s important for folks to know how bad it gets [TRIGGER WARNING] T.

3hours 2mins ago

With @sinister_katze's help I am making good progress on boarding. T.co

14hours 56mins ago

Produced a whole basket of #gamedev ideas the other day, which I'm looking forward to sorting through: T.co

16hours 5mins ago

Playing some minecraft last night, was pretty pleased with this shot. T.co

16hours 48mins ago

@hydrogames Thanks. :D

16hours 52mins ago

Basically, a small Suspendium crystal will be repelled by the big ones holding up ships, so can be used to guide missile. No IFF, of course.

17hours 43mins ago

Huh, #gamedev thought: because of the way Suspendium works, guided missiles are pretty easy in Airships. T.co

17hours 45mins ago

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