Slick2D is a simple set of tools wrapped around the LWJGL OpenGL binding for Java. It's aims are as follows:

* Provide a simple 2D API
* Make transition from Java2D to OpenGL easier
* Enable distribution via WebStart without the complexity
* Provide the tools required for most simple games out of the box
* Extensible framework for flexibility
* Mix and Match - you use what you want, nothing is enforced.
* Help with rendering, sound, input, collision and anything else we can think of.

Here are some things we're explicitly not doing and why:

* Abstracting the rendering method (i.e. Java2D or OpenGL). With the advent of LWJGL Applets, it's a waste of time and just makes things more complicated.
* Take over your development - where would the fun be if the library just forced you to do everything it's way?
* Fix everything - there will always be challenges in games development.
* Move to 3D eventually.

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Pedigree Particle Editor, supported by Slick Tiled Map Editor, supported by Slick Federation Territory, a game built with Slick
Blog RSS Feed Report abuse Latest News: New multi class system!

About Blue Saga with 0 comments by skullbox on Aug 28th, 2014

New multi class system 
The new class system features 10 classes instead of the old 3 ones. You now start by choosing a base class which is warrior, mage or hunter to later upgrade them as soon as you reach the first village. A second class can be chosen as well to enable many different choices of gameplay.


New fun abilities
Many new abilities have been added for each class. Amongst regular projectiles, AoE spells there are also some fun pvp abilities like the "Nature cloak" ability for the Druid, which let's you turn into a bush in order to ambush other players. There is "Flash steps" which let's a player teleport anywhere on the screen in order to escape enemies. "Thrust" which makes the player pierce through several enemies in order to land behind them for either an escape or backstab. Make wooden stubs grow up from the ground in order to stop your prey from escaping.
 


Minimap!
Finally a working mini-map has been added to the game, which will make the pirate life a bit more easier.


Day and night
Another update is night-time! As the night falls upon the world of Blue Saga, special spawns appear and you can play around with the fireflies that will follow you around in the dark.

Gameplay changes
No more waiting for resting anymore. Now you can rest anytime, directly after battles. Gathering food is instant now as well. Classes and levels have been balansed better so pvp is more fair.

I am real happy that more than a 100 players are above level 15 now!

More updates will come! Hope to see you online! 
/skullbox

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Post comment Comments
Macey^-^
Macey^-^ Oct 17 2013, 3:38pm says:

I loved this as a beginning library for developing in Java. It makes quick and simple development easy. And its built in compatibility with Tiled makes it so much easier to build that tiled map Platformer!

+1 vote     reply to comment
CostarGamerZ
CostarGamerZ May 10 2012, 11:47am says:

Hmmm looks interestring

+3 votes     reply to comment
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L-GPL
Release Date
Released Nov 7, 2006
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