OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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Media RSS Feed Report media OverDose ViDoc 01 - Technology & Stockpile
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xalener
xalener Aug 17 2010, 11:05pm says:

Skeet.

+1 vote     reply to comment
tom-5-
tom-5- Aug 18 2010, 12:04am says:

Looks awesome man.

+1 vote     reply to comment
Kyou.
Kyou. Aug 18 2010, 1:19am says:

Hahaha Good old Et and many hours wasted in fuel dump

+1 vote     reply to comment
chris_sloany
chris_sloany Aug 18 2010, 1:57am says:

lookin rlly sexy!!!

+2 votes     reply to comment
Radu_IceMan
Radu_IceMan Aug 18 2010, 3:15am says:

I've been tracking you guys for two years and I have to say that you have been making good progress ever since.

+4 votes     reply to comment
Ztormi
Ztormi Aug 18 2010, 4:10am says:

Nice, you're speaking a bit too fast though.

+2 votes     reply to comment
WarlockSyno
WarlockSyno Aug 18 2010, 4:48am says:

You guys did the same thing Valve did to the Quake 2 engine for Source. Nice job upgrading the living **** out of the engine! :D

+1 vote     reply to comment
Necrod
Necrod Aug 18 2010, 9:07am replied:

No actually because Source doesnt look near as good as this :)

+3 votes     reply to comment
werty2517
werty2517 Aug 18 2010, 4:50am says:

SWEET! this looks awesome, but will it be for free? and whens it coming out?

+1 vote     reply to comment
[Berserk]
[Berserk] Aug 18 2010, 5:02pm replied:

Yes, free and open source. Why? Are you willing to pay for it? :D

And to answer your second question: "When it's done" :p

+3 votes     reply to comment
Hell_Diguner
Hell_Diguner Aug 22 2010, 7:53pm replied:

I'd pay for it if, the gameplay itself is on the same level as the visuals.

+2 votes     reply to comment
SinKing
SinKing Aug 18 2010, 5:28am says:

Beautiful! It's getting better all the time. From Minute 1 to 1:15 you might as well have spoken Chinese though - I didn't understand a word ;)

+1 vote     reply to comment
SneakySoft
SneakySoft Aug 18 2010, 11:55am says:

great vid, fps seems to be a little low. What is the hardware you are running this on?

+1 vote     reply to comment
Gavavva
Gavavva Aug 18 2010, 12:38pm replied:

I was recording a HD video with fraps in real time while rendering a next generation lighting solution... Of course it dropped below 60fps.

+1 vote     reply to comment
Gregs2k2
Gregs2k2 Aug 18 2010, 4:17pm replied:

Obviously...

+1 vote     reply to comment
Gavavva
Gavavva Aug 18 2010, 4:47pm replied:

Binocs innit...

+1 vote     reply to comment
Mars_3K
Mars_3K Aug 18 2010, 12:49pm says:

Gorgeous. I know you suffered some knockbacks recently, but your perseverance is really beginning to pay off.

+1 vote     reply to comment
paranoidMonkey
paranoidMonkey Aug 18 2010, 2:19pm says:

Realy cool :)

+1 vote     reply to comment
hate4uall
hate4uall Aug 18 2010, 7:46pm says:

i lold at rim lighting , great stuff

+1 vote     reply to comment
Argoon
Argoon Aug 19 2010, 11:43am says:

Nice work and the engine looks really good but one thing striked me as ode, can you explain why the shadow of the objects overlaps the hand model when they shouldn't do that? Is ode because the shadow is casting the other way.

+1 vote     reply to comment
Gavavva
Gavavva Aug 19 2010, 11:58am replied:

"NOTE: The reason the shadows at time draw in front of the hands is simple, the hands are a test model attached to the screen. That of course won't happen with the correct drawing later."

+1 vote     reply to comment
Sousuke
Sousuke Aug 19 2010, 4:29pm says:

Are the hands always look like that on most engine? Its on source, and others..

0 votes     reply to comment
Gavavva
Gavavva Aug 23 2010, 8:57am replied:

Yeah, why do most games have gloves and stuff, its almost like most games try and hide seams on models and gloved hands hide them better... Crazy...

Its also almost like these are the old, old hands... Again, totally nuts...

+2 votes     reply to comment
deagosane
deagosane Oct 7 2010, 2:29pm says:

nice counter strike hands

0 votes     reply to comment
Gavavva
Gavavva Oct 8 2010, 12:02pm replied:

Not only are they a custom model from scratch, they are also old if you look at other pics/videos. Stop trolling.

+1 vote     reply to comment
comicsserg
comicsserg Nov 16 2010, 5:42pm says:

awesome work so far :) keep going

+1 vote     reply to comment
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Description

The first of several new ViDocs to explain a little about the tech behind OverDose. Take a look and let me know...

NOTE: The reason the shadows at time draw in front of the hands is simple, the hands are a test model attached to the screen. That of course won't happen with the correct drawing later.

Video Details
Type
Entertainment
Date
Aug 17th, 2010
By
Gavavva
Length
02:01
Filename
movie001.wmv
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