OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!
Quite proud of Nicolás for this. A quick example video showing our new physics object code. Please note that while it is coded in, I didn't use per object settings for individual entities, and as such they act solely on the models mass. This will be tweaked per object as I get through them all... And there is a lot of them :)
It gets a little gross around the 40 second mark :)
1080p 60fps YouTube link: Youtu.be