OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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RSS feed Report content Beach Assult - OverDose WIP 2 (view original)
Beach Assult - OverDose WIP 2
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Kenn_Edwards Dec 14 2011 says:


+4 votes     reply to comment
Epic_Duck Dec 14 2011 says:


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rabyte Dec 14 2011 says:

Looking kick-***!!

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Crystan Dec 14 2011 says:


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SinisterExaggerator Dec 14 2011 says:

so is overdose basing maps off rtcw because that looks amazing

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Gavavva Author
Gavavva Dec 14 2011 replied:

I'm not a mapper, I'm a bit **** at it to be fair, so I wanted to make something I can not so much copy, but more so "evolve" from, you know? OverDose can have as many new maps as people want (Once people start mapping for it other than me) but atm, I wanted something I could get done a little easier without thinking about balance etc. Its all already done, see.

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SinisterExaggerator Dec 15 2011 replied:

its ok i really like it as it gives me a sense of nostalgia as i used to play Wolfenstien Enemy Territory alot. Its also interesting and unique recreation as you said an evolution it was one of the reasons i have watched overdose from the start back when u reimagined the shed on ET's fueldump map

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Hell_Diguner Dec 14 2011 says:

Seeing some of the details, I was surprised to see in the description that you haven't applied decals yet.

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fragfest2012 Dec 14 2011 says:

A little lacking in static meshes, but otherwise it looks good.

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Gavavva Author
Gavavva Dec 15 2011 replied:

Did we read...? Its like, it says in two places....?

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Gavavva Author
Gavavva Dec 15 2011 says:

Oops... I just noticed these pics were taken on lower quality than Ultra, and no bloom... :p

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This is a work in progress screenshot. No decals, map models or effects are shown at this time, and thus the screen appears quite under detailed. The map will also have a foliage pass on it, so it will be full of ivy, shrubs and the like.

Dec 14th, 2011
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