OpenTomb is a cross-platform reimplementation of classic Tomb Raider 1—5 engines.

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RSS feed Report content Seamless mipmapping, AF and AA (view original)
Seamless mipmapping, AF and AA
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Description

With latest Cochrane's bordered texture atlas implementation, it's now possible to safely use mipmapping, anisotropic filtering and antialiasing! No edge bleeding (seams) occur between texture tiles!

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Lwmte
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