Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

Report RSS Playtest 20150830

Another playtest on the road to our next stable release is ready!

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Being in a feature freeze, we focused on fixing bugs and inconsistencies reported by community members to ensure the release is as bug-free as possible.

More notable things that got fixed include:

  • An exploit where spies in RA could infiltrate team mate’s structures.
  • Issues with crushing infantry and walls.
  • Issues with units entering transports.
  • Visual errors connected to shroud and fog of war.

For details check out the full changelog.

Grab the installer for this playtest from our download page and give it a try!

Custom map rule warning

The spy production veterancy overlay has been improved to better fit the RA icon style.

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ApornasPlanet
ApornasPlanet - - 4,117 comments

Btw when do you guys think we will be able to download music to the Dune2k-mod?

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