Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

Report article RSS Feed Playtest 20130823

Playtest 20130818 served it's purpose. This release fixes many obvious crashes introduced lately.

Posted by Milanium on Aug 23rd, 2013

Thanks for testing and the many bug reports. We squashed as many as we could.



  • Made buildings being captured flash the colour of the captor's owner.
  • Fixed a rare crash in the color picker.
  • Simplified the logic around cloak crates.
  • Introduced per-player cloak detection.
  • Fixed units chasing cloaked units around the map.
  • Fixed observer stats displaying the wrong production icons.
  • Fixed division through zero in moveFractionTotal.
  • Don't display GPS dots for dead actors which crashes the game.
  • Remove hardcoded alpha-blend from Cg shaders.
  • Renovated the Diplomacy panel (shows teams and got scrollbars):

Red Alert

  • Fixed the map Bomber John.
  • Fixed sonar pulse and parachute bombs icons crashing the game.

Command & Conquer

  • Added the missile launch woosh sound effect.
  • Fixed "Nuke Launched" EVA announcement
  • Set up "Enemy Planes Approaching" and "Nuke Detected" EVA announcements
  • Fixed C17 icon crashing the game.

Dune 2000

  • Fixed building placement square overlay offsets.
  • Fixed unbuildable Atreides units in the Dune 2000 tech tree
  • Added the original muzzle flashes. Thanks to reaperrr!
  • Fixed AI not teching up properly
  • Fixed selection boxes for silo and starport.

Tiberian Sun

Still unreleased. Thanks to reaperrr again:

  • Added support for nearly all explosions so we don't crash when something gets destroyed.
  • Enabled mammoth tank voxel barrel.
  • Added rotor to Harpy that was missing in the original due to engine limitations.
  • Added two bonus soundtracks: Stomp and Initiate.
  • Fixed the attack cursor.
Post comment Comments
Templarfreak Aug 23 2013, 5:35pm says:

I'd like more Screenshots of the TS WIP! ^^

+8 votes     reply to comment
ghobot21 Aug 24 2013, 9:16am replied:

not just pic, put some vid too!!

+4 votes     reply to comment
magachs Aug 23 2013, 6:15pm says:

"Added rotor to Harpy that was missing in the original due to engine limitations."
"Added two bonus soundtracks: Stomp and Initiate."


+4 votes     reply to comment
ApornasPlanet Aug 24 2013, 4:59am says:


+3 votes     reply to comment
Mernom Aug 24 2013, 1:29pm says:

are those chages released?how do i update the program?

+1 vote     reply to comment
Milanium Author
Milanium Aug 24 2013, 1:40pm replied:

Go to and download the latest "unstable" playtest.

+2 votes   reply to comment
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Released Jan 2010
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