Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

Report content RSS feed Playtest 20130511

Help testing this to sneak preview the upcoming stable release.

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Changelog

  • Removed auto-surrendering when client drops as this caused desync crashes.

Looks like we are good to go for a stable release now. Join IRC chat for live updates.

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