No Man's Land is a Tower Defense Strategy game. Command Steampunk armies and utilize tactics to fight off hordes of enemies. Go head to head with other players or enjoy the detail rich story-driven campaign. Fortify your defenses to protect your base while spawning epic units such as infantry, tanks, zeppelins, and mechs to vanquish your opponents. How long can you survive? Read More...

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No Man's Land Update

11 months ago News 4 comments

Hey Everyone,

It has been one year since we started developing No Man's Land.

The game has gone through many changes, ups, downs, and fine-tuning throughout the year.We originally started with a small team of artists that grew to extend into friends with talents in music, writing, editing, and programming.

Our original idea was to create something simple enough that we could finish and polish, but most importantly was fun! We really wanted to take our strengths as visual artists and create an interesting world with unique characters that fit into a Steampunk WW1 setting. I believe we have succeeded in bringing our vision to life through our art.

However, through development all of our programmers have found work at other studios shortly after they started work on our project. Needless to say, these have been roadblocks that have really pushed us back.

We are Indie. Our budget is non-existent. We work on games on our own time and with our own money. We do not take a paycheck for working on this game or any of our projects. Everything we have put into our business is out of pocket. We are passionate about art, games, and putting our skills to the test to make something people will enjoy and wouldn’t dream about doing anything else.

But, games are not just about art. They require massive technical work and skills, which we just don't have at the moment.

This means that we will unfortunately be putting No Man's Land on hold until we can either raise funds to hire a full time programmer, or find someone willing to join us pro-bono.

Until that day we will continue to develop small ideas on our own and see where they take us, as well as continuing to do freelance artwork for other people's amazing projects. We will always be passionate about games, but art is really where we thrive.

Thank you all for your continued support and interest in Black Howler Studios and No Man's Land. If you would like to hire us to create art for your project or think you would be a good fit to join our
team as a programmer we are always available at:

Best Regards,

Black Howler Studios

Alpha Gameplay Footage!

Alpha Gameplay Footage!

1 year ago News 0 comments

In this update we reveal some gameplay for No Man's Land! As well as new art, a story teaser trailer, and dev notes!

Casual Connect Notes and Feedback

Casual Connect Notes and Feedback

1 year ago News 2 comments

In this update, we feature all the notes we got from showing our game at the Indie Prize showcase at casual Connect, as well as what we are working on!

Dev Update #7 - Tanks, Stormtroopers, and Casual Connect

Dev Update #7 - Tanks, Stormtroopers, and Casual Connect

1 year ago News 0 comments

3D model of a new tank, concept of the German unique infantry unit, new features implemented, and more!

Dev Update #6 - Belgian Concept Art + New Unit

Dev Update #6 - Belgian Concept Art + New Unit

1 year ago News 3 comments

In this update we show Concept Art for all of the unique units for Belgium, as well as a finished 3D model for the Riot Shield Grunt.

RSS feed Downloads
No Man's Land Main Theme

No Man's Land Main Theme

1 year ago Music 0 comments

This track was created by Justin Jennings and Dustin Elrod for Black Howler Studios and the game No Man's Land.

Post comment Comments  (0 - 10 of 43)
Guest Nov 19 2015 says:

This comment is currently awaiting admin approval, join now to view.

ChadaFACE Jul 27 2014 says:

Can you NOT have everything resemble bugs and insects?

-1 votes     reply to comment
Corrupted1 Aug 2 2014 replied:

you don't like it then get lost

+3 votes     reply to comment
VincentVanHoof Creator
VincentVanHoof Jul 27 2014 replied:

Only a couple of the concepts are insect inspired. Most units are based heavily on real life WW1 vehicles and soldiers.

+3 votes   reply to comment
Templarfreak Jul 1 2014 says:

Wait, why did you change the name?...

I really liked the name Iron Star, it really fits the steampunk style...

+3 votes     reply to comment
VincentVanHoof Creator
VincentVanHoof Jul 1 2014 replied:

We mainly changed the name because we felt like it didn't really describe the game. We feel Iron Star was a bit too abstract, and that No Man's Land is a strong reference to an actual WW1 term and really describes what the battlefield of the game is.

We know changing the name isn't ideal, so we apologize if you liked the Iron Star name. But we feel like it will be a positive change in the long run.

We hope you understand!

+4 votes   reply to comment
Dutcher Jun 8 2014 says:

i love it that you put belgium in the game :)

+4 votes     reply to comment
VincentVanHoof Creator
VincentVanHoof Jun 8 2014 replied:

Thank you!

Yeah, we think Belgium deserves some more love then it usually gets in games.

+3 votes   reply to comment
Silver8848 Jun 3 2014 says:

Hey you guys have i missed anything any downloads yet just wondering because i have been kind of off the map lately so i dont know if you guys have released anything yet but again loving the game art work it looks absolutely gorgeous and quick suggestion/question adding a local multiplayer would be fun or adding a multiplayer period would be fun but keep up the work you guys everything looks great

+2 votes     reply to comment
VincentVanHoof Creator
VincentVanHoof Jun 3 2014 replied:

Hey Silver8848,

We are still working on getting a public demo out. We are working on adding more units, defenses, and research options for everyone to play with.

And Multiplayer is one of our main focuses! We definitely want people to be able to play against their friends and others online.

+2 votes   reply to comment
Silver8848 Jun 4 2014 replied:

Thank you for the update greatly appreciate it

+2 votes     reply to comment
VincentVanHoof Creator
VincentVanHoof Jun 4 2014 replied:

No problem!

+2 votes   reply to comment
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No Man's Land
Windows, Mac, Linux
Developer & Publisher
Black Howler Studios
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Single Player

Latest tweets from @howlerstudios

Sep 1 2014

Come check us out and play No Man's Land at the Seattle Indie Expo today! #SIX #Indie #Gamedev #Seattle

Aug 29 2014

3D model of the Anti-Air Cannon. This defensive building will take out enemy air units with ease. #Gamedev #Indie

Aug 28 2014

@cimarquez Thank you!

Aug 27 2014

@GravTechGames Thank you!

Aug 27 2014

Concept for a new tower in No Man's Land, the Sniper Nest! It will be very effective against enemy infantry. #Gamedev

Aug 13 2014

RT @sixatpax: Command steampunk armies at #SIX4 in NO MAN'S LAND, a tower defense game by @HowlerStudios. T.c

Aug 11 2014

Some steampunk styled portraits of the Black Howler team that is working on No Man's Land. Just for fun! #gamedev

Aug 2 2014

Hey Everyone, Check out our news update which features gameplay footage from No Man's Land! #Indie #Gamedev

Jul 31 2014

Illustration of the Belgian unique infantry, the Brewster in No Man's Land. #Gamedev #Indie #Art #Illustration

Jul 29 2014

Screenshot from the No Man's Land Alpha Build featuring the new HUD! #Indie #Gamedev #Screenshot #RTS #Towerdefense

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No Man's Land
Last Update
11 months ago
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