Tilt the floor to roll a ball through an obstacle course and collect coins before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill. The current version of Neverbal features over 140 challenging levels divided into six sets. Bonus levels can be unlocked by playing "challenge" mode. Neverball also supports mouse, keyboard, gamepad and joystick input. Please see the in-game Help screen for playing instructions. Our official forums can be found at nevercorner.net along with the Nevertable, an online "Hall Of Fame" where replays can be uploaded and shared with the community.

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1.6.x Development Teleporters and Goal Effects Neverball Neverball
Blog RSS Feed Report abuse Latest News: Progress Towards Neverball's 1.6.0 Release

0 comments by Cheeseness on Oct 24th, 2012

1.6.x Development Teleporters and Goal EffectsRecently, Neverball contributors came together for their first IRC gathering to discuss current development status and progress towards a 1.6.0 release.

Before we get into details, here are some links to recent development builds for MacOS and Windows that we're welcoming feedback on:

Linux users (or interested people on other platforms) are free to compile source from our SVN repository ( S.snth.net neverball )

The most noticeable features in these builds (which also include Neverputt) are:

  • Rendering engine overhaul to support OpenGL ES (which will aid us in porting Neverball to mobile platforms and other OpenGL ES compatible devices. This is also responsible for the new look of goals and teleporters)
  • New default camera responsiveness (which we're hoping will make the game more friendly for newer players)
  • Chase and lazy cam now work smoothly with manual camera adjustments (left and right mouse buttons)
  • New UI implementation (allowing for "skinnable" GUI elements)
  • Interpolation of game states (which apparently "makes people not get seasick")
  • Rotating objects (examples of these can be seen in Nevermania 9 and Nevermania 18)
  • Replay speed can be adjusted with the mouse wheel (which is pretty neat)
  • Some new bonus balls (which aren't currently bonuses - that's just what we call them)
  • Netradiant friendly Neverball "gamepack"  (a set of Neverball specific stuff to make mapping in Netradiant a bit simpler)

We still have a few items left on our collective todo lists, most of which revolve around making Neverball more friendly for mappers:

  • Updating of the mapping documentation to match new features and to give it a general polish
  • Migration of mapping documentation to the SVN repository for inclusion in release packaging (distribute the docs with the game)
  • Implementation of the curve tool as a Netradiant plugin?
  • Creation of additional tutorials and resources

We don't have a timeframe on the release at this stage, but we'll definitely be making announcements when we have release candidates available.

For anybody who's interested in such things, we now have Neverball themed t-shirts available, details of which can be found here.

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Neverball 1.5.4 (Windows)

Neverball 1.5.4 (Windows)

Sep 26, 2011 Full Version 0 comments

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of...

Neverball 1.5.4 (Source)

Neverball 1.5.4 (Source)

Sep 25, 2011 Full Version 0 comments

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of...

Neverball 1.5.3 (MacOS X Universal)

Neverball 1.5.3 (MacOS X Universal)

Sep 25, 2011 Full Version 0 comments

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of...

Post comment Comments  (20 - 30 of 40)
Hyeron
Hyeron Oct 30 2011, 11:53am says:

Any reason for Neverputt not being included in the Linux version? Both games are usually bundled, and it's the case in the Windows version. Not too bad since it's in every repo out there, but still... :)

+1 vote     reply to comment
Cheeseness
Cheeseness Oct 31 2011, 6:25pm replied:

The plan is to have Neverputt on Desura as a separate game eventually. It was included in the Windows build by accident >_<

+3 votes     reply to comment
Hyeron
Hyeron Nov 4 2011, 1:51am replied:

Best. Error. Ever. xD

+2 votes     reply to comment
nikidles
nikidles Oct 23 2011, 2:41am says:

I'm not able to launch the game, any suggestions? I don't see any errors and can't seem to find any logfiles.

+1 vote     reply to comment
parasti
parasti Oct 23 2011, 7:14am replied:

We had a problem with the game not finding some of its libraries after the last major Desura Linux update.This should be fixed in the latest Neverball update, though, which you should be able to download through the Desura client. Let me know if this is not the case.

+1 vote     reply to comment
nikidles
nikidles Oct 23 2011, 5:37pm replied:

I seem to have the latest update, I can see that in the changelog, but the problem is the same.

+1 vote     reply to comment
nikidles
nikidles Oct 23 2011, 5:59pm replied:

Nevermind. This isn't a problem with neverball specifically, it's happening with other games as well.

+2 votes     reply to comment
Cheeseness
Cheeseness Oct 24 2011, 9:33pm replied:

If you launch Desura from a terminal, do you see any error type output when launching games?

+1 vote     reply to comment
arkantus
arkantus Oct 20 2011, 9:45pm says:

great game

+1 vote     reply to comment
PranavG189
PranavG189 Oct 9 2011, 5:00am says:

Good Game! Great Physics! Great Gameplay! Great Everything!

+2 votes     reply to comment
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Neverball
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Windows, Mac, Linux
Developer & Publisher
Neverball Team
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Release Date
Released Jul 15, 2003
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