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Cadh20000 Oct 26 2012 says:

So what aspects of game design do you do? Or are you just on the site for other's games? :p

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Fully-Metal Creator
Fully-Metal Oct 29 2012 replied:

So far I can only utilize native code, I'm trying to learn spriting and I also write, play/make music, but I can draw quite well (I'm just trying to get better at trying virtual characters that can actually move :P I would enjoy to manage a games development (I help with minor overseeing but I can easily handle bigger projects), but I also enjoy seeing other peoples creations as well ^^

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Cadh20000 Nov 13 2012 replied:

Sorry about the delayed response but it apparently doesn't notify about replies to comments on other's profiles...

So you make music for games? Wish I could but nothing I make turns out decent. >.<

Ever try "Blender" for making/animating characters? I stink at it personally but I've seen some excellent animations made with it.

Unfortunately for me my current project is my first so I don't really have any experience to draw upon except as a writer.

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Fully-Metal Creator
Fully-Metal Nov 15 2012 replied:

been trying to use blender but like you say, it has a big learning curve :'(

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Cadh20000 Nov 21 2012 replied:

You know, a program (usable only for still figures unfortunately) that is very easy to learn is by Pixologic, the same company as ZBrush. I'm only an amateur with it, but you can see some of the stuff I did with it here:

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Fully-Metal Creator
Fully-Metal Nov 22 2012 replied:

hmmm ill check it out :) but I think ill leave this kinda stuff to the dedicated 3D modelers :P Ill just have to hire some guys...

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Cadh20000 Nov 24 2012 replied:

I use Sculptris mainly for fun, but it also helps for character design. I designed two of my game's bosses in it.
The "Demon Lord" and the "Drail"

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Sonnay Oct 24 2012 says:

Thanks for tracking our game Torak. Your support is much appreciated :)

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Fully-Metal Creator
Fully-Metal Oct 26 2012 replied:

np bud gonna try it soon :D

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