Minecraft is a first-person fighter/sandbox construction game created by Mojang AB.

Report content RSS feed Multiplayer progress update, and Minecraft Alpha 1.0.3

* The pathfinder now works for hills. Except for spiders. Of course. * Generally more convincing mob idling behavior. They'll stand still more, looking around at their surroundings * Monster sounds * Ambient cave noises

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Getting the levels to support more than one player turned out to be a bigger rewrite than I thought. There was a surprising amount of level.getPlayer() calls, so I added a level.getNearestPlayer(x, y, z), which worked great as a substitute for most of the calls.

Another issue was the tile polling. In the original version, tiles between two players would get polled twice as frequently as tiles only near a single player. This also affected the mob spawner code. The solution there was to build a set of all unique chunks near players, which turns out to be handy when I do the memory caching of terrain data anyway.

I haven't actually implemented any multiplayer support in the client yet, but I did do some work on it, which leads up to version 1.0.3:

  • The pathfinder now works for hills. Except for spiders. Of course.
  • Generally more convincing mob idling behavior. They'll stand still more, looking around at their surroundings
  • Monster sounds
  • Ambient cave noises

Tomorrow is Thursday, then it's Seecret Friday time, so it doesn't seem like I'll have anything testable this week.

All credit for the awesome new sound goes to C418, btw

He’s doing a really great job on the sounds. I just put them in the game. :D. Thanks, C418!

(Also, you can get heaps of his music for free here, in case you didn’t know)

In other news, I’ve now booked the flight and hotel for BIGJam.

(development blog links #1 #2)

So, while waiting for Survival Multiplayer, enjoy. I doubt caves, zombies or any other mob will ever be seen the same way again.


Comments
Alpha_327
Alpha_327

the first time i heard the cave noises i freaked out a little, lol, nice update.

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Riccars
Riccars

me too, its a little disturbing.
At first I thought it was a 'nighttime' sound, which would be great.

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soegel
soegel

the new zombie sound is very creepy

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Kizzycocoa Author
Kizzycocoa

yeah. very. I actually thing the zombie sorta ruins it. spiders look creepy, skeletons and creepers do to. but the zombie? it's your generic human reskinned. nothing special D:!

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lethal_vortex
lethal_vortex

mabe make zombies only show sometimes at night. not every night:)

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Alpha_327
Alpha_327

one cool thing i think, would be a way to create maps in the game, cant tell you how many times i get lost ha ha. also with zombies maybe make it so they only come out once every third night or something so you can time it out and prepare for hordes of zombies. but i still don't mind the little hordes every night like they are now

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