FAUNA PACK BY SullenMan1:
Samples to understand how to set up fauna/animal models for the game; complete with animations and properties in the basis.
(a human model too and the same dog contained in Vora_bat's example pack Moddb.com)
HOW TO USE:
Load the models in 3ds Max and then use your brain to create your own units.
All credit goes to SullenMan1 for this, I'm just sharing his work so that more people can learn.
ANIMAL CODE FROM BEST WAY'S FORUMS:
I can't load the original page anymore so I thought of sharing the content it had, hopefully it'll get back up soon.
It works as a mod (so activate it), it contains 3 dogs and 1 horse that unfortunately doesn't work if I remember correctly; the important part are the .def files and the .inc codes contained, that will give you a fast way to implement your animals/monsters.
The way of implementing new units works like exporting vehicles, take a look at the bones of the 3ds Max model and then at its .def file.
All the credit for this goes to the Best Way people and I believe Vora from the S.T.A.L.K.E.R mod (not sure tho, can't remember).
If you have questions/doubts ask me and I'll try to answer you even if I'm kinda new to fauna export.