Men of War: Vietnam is a new game in the critically acclaimed series. Two new, story-driven campaigns let you taste the explosive mix of the jungle, Hueys and rock-n-roll in early 1968.

Report abuse North Vietnamese Army - Tan uniforms
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Sep 11th, 2011
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For anyone who is interested, I've retextured the MOW:V NVA uniforms into a tan variant that perhaps more people are familiar with, It will also help distinguish NVA from US Personnel. Since MOW:V Does not support mods, you will have to replace vanilla files with these. Be sure to back them up! A simple tutorial is included in the file. PM me with any questions, concerns, or suggestions. Original texture map by 1C Tan Uniform modification by Kastrenzo

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North Vietnamese Army - Tan uniforms
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Kastrenzo Author
Kastrenzo Sep 11 2011, 4:56pm says:

I don't know about everyone else, but they look a little too saturated to me, I might make a different version if people would rather have that. But for now, Enjoy

+1 vote   reply to comment
Giuseppe Sep 11 2011, 11:14pm replied:

did you make the imagre from a editor?

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Sep 12 2011, 1:21am says:

this image was taken in Men of war Assault squad editor, I ported the content, but it is fully compatible with MOW:V

0 votes   reply to comment
Giuseppe Sep 12 2011, 1:42am replied:

so you are using the v models in as? awesome. How did you do it?

+2 votes     reply to comment
Jewoenboy Sep 12 2011, 2:40pm replied:

do this means, that MOW: AS editor can be used for MoW: Vietnam also!? why he not trying to use MoW: AS Mod supprt for MoW: Vietnam... They have same engine

+1 vote     reply to comment
Wladimir Sep 12 2011, 2:54pm replied: need to recode almost all stuff from MoW:V to work in MoW:AS editor.

+1 vote     reply to comment
Jewoenboy Sep 15 2011, 9:50am replied:

but it is posible. but i needs a lot of time

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Feb 23 2012, 10:05am replied:

Yes, it took a lot of time, and the stats for the weapons and vehicles were far from identical to the Vanilla Stats, I pretty much made a new game out of MOWV materials, I've long since deleted that stuff, they came out with an Editor for that game, which ran worse than before.

0 votes   reply to comment
Kastrenzo Author
Kastrenzo Sep 12 2011, 4:41pm says:

Some people have been asking if I can upload my Ported MOWV Mod up, I can't until/unless 1C Says it's ok to do that, IE What they did with Red tide. however I can give people my scripts since many of them I had to rewrite myself. I wont upload them though, for the meantime people are asking me if I can help them port the content themselves, I'll give them my scripts if they need them to make things go faster. I'm always trying to improve them.

0 votes   reply to comment
RaZzOR_334 Sep 13 2011, 12:22pm replied:

Hey any way you could help me, I've been trying for days so far and all end up is with an error after an error and i cant seem to get my head around this scripting stuff so it will be most appreciated if you could help me, Just pm me or something. Thx :)

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Sep 13 2011, 1:16pm replied:

you're about the third or fourth person to ask. Lol.

Maybe I'll get a conference call going on skype sometime. I've been a bit busy today though so maybe tommorow.

my skype name is kastrenzo

0 votes   reply to comment
RaZzOR_334 Sep 13 2011, 1:25pm replied:

Cool, No worries bro, Just send me a pm or something for a bit of help when you aren't so busy lol ;) Thanks for a quick reply its appreciated.

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Sep 12 2011, 4:42pm says:

also, anyone who hasn't been trying to make an editor, and just use these in the regular MOWV Game, has everything been working ok?

0 votes   reply to comment
RoyalHants Sep 12 2011, 5:11pm says:

Hey Kastrenzo i ported the huey and now it refuses to stop in MOW any ideas?

+1 vote     reply to comment
Foof898 Sep 12 2011, 5:39pm replied:

The Huey uses an engine different from MOW. helis can't be used.

+1 vote     reply to comment
linkenator Oct 1 2011, 11:53am replied:

@royal - to make the hueys work in the editor, you have to remove two lines of codes - the editor error popup window will inform you about this - when they do operate, the helis just hover like they're caught in a twister :(

but if you remove those two codes from the .def files, you will experience an error in the singleplayer missions that involve the helis - me thinks it's a scripting problem.

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Sep 13 2011, 7:35am says:

I don't know. as far as I know the Helicopters use special coding that isnt supported by either MOW or MOWAS. So I can't help you there.

0 votes   reply to comment
Axl_Da_Crazy Sep 13 2011, 6:27pm replied:

Theres a way to make them controlble in multiplayer

+2 votes     reply to comment
Basileur Sep 15 2011, 6:49am says:

Vietnam Constructions are incompatible with editor : There's a string "emission" that creats problem. Did you clean that string or modify it?

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Sep 15 2011, 8:43am says:

No I never got around to fixing that woodspark emission thing. I can't find what I need to change, so only about 1/3 of the vietnam construction directory was ported.

It was mainly just buildings. sorry I couldnt be much more help with those

0 votes   reply to comment
Giuseppe Sep 27 2011, 6:09pm replied:

i did

+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Sep 30 2011, 1:08am replied:

I eventually fixed it myself as well, Although I dont really do much with it anymore.
best of luck to you with what you're doing there.

0 votes   reply to comment
Craftan99 Sep 28 2011, 10:34am says:

Hrm, I never seen NVA with tan uniforms, as far as I know most NVA don't have uniforms, only the regular army has uniforms, and those are black, green and white.
But, maybe I'm wrong, but as I know the only people that had Tan uniforms was the one's at the Hue Region.

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Kastrenzo Author
Kastrenzo Sep 30 2011, 1:03am says:

NVA Is the North Vietnamese Army.

You are probably thinking about the VietCong, a Communist Insurgent organization that operated in South Vietnam.

I was never a fan of the Vietnam war, but all the media, games, pictures, movies I saw, the NVA Was always wearing a tan/khaki colored uniform

0 votes   reply to comment
DUBONTIME™ Nov 5 2011, 10:35pm says:

there is one problem around the star on the helmet there is black its really ugly

+2 votes     reply to comment
2LT_Thomas7 Dec 3 2011, 8:07pm says:

Good work, bit too tan for my liking but good work none the less if you do make a new version I probably will ask if I can add it to the Mod I'm improving, here's a link to it on the 1C Company Forum:

It's to save a good game from obscurity due to lack of variety in multiplayer.

You know I thought that there uniform was more of a sand sort of colour and the helmet remained green as far as I'm aware, here's a picture to back up my belief (It's from We Were Soldiers, the most accurate 'Nam film the world has):'global.source.error')]&sink=preservemd[true]

+1 vote     reply to comment
2LT_Thomas7 Dec 3 2011, 8:14pm says:

I personally believe the colour was more of a stone/sand sort of thing which is seen in We Were Soldiers (A good film and the most accurate we have):

+1 vote     reply to comment
someonemustgethurt Dec 4 2011, 6:10pm says:

Where did you find the .dds files for the MoW:V skins? I've unpacked my e3 file but it doesn't seem to have any, yet the vanilla MoW skins included in the same place do dds files.


+1 vote     reply to comment
Kastrenzo Author
Kastrenzo Dec 14 2011, 4:27pm replied:

They're in the root texture folder from what I remember. Not in the entity folders

0 votes   reply to comment
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Men of War: Vietnam
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