You find yourself on what appears to be a motorbike of some kind.

But this bike is different than any other you have ever seen.

It's made out of light. It's a Lightwheel.

You listen and you hear the roar of the crowds, the music starts to play.

Battle either AI Programs or human Users online or offline in a game inspired by the Lightcycle level of TRON: Legacy.

Basic game functionality is complete and a basic AI is operational and multiplayer is in development.
An achievement system is half done, as is a power-up system.
Expect videos and more content.

Image RSS Feed Latest Screens
Customization preview Server Browser New HUD
Blog RSS Feed Report abuse Latest News: Visuals

0 comments by 95jonpet on Jan 11th, 2013

Spawns are now randomly selected, and while waiting for the game to start, the camera rotates around a huge arena. The arena floor is reflective, granting it the ability to both aid and confuse you whilst cruising around the scenery. The reflections can however be turned off through the options menu in order to speed up drawing done by the GPU.

Here is a render of the arena itself:
Image Hosted by

And, this is what it looks like in-game during countdown:
Image Hosted by

As this new changes have majorly affected the way the game draws itself, the next great task is to make the surroundings more appealing in all three dimensions.

Post comment Comments
Chyro Jan 11 2013, 12:38pm says:

I remember an old game like this, pvp with goal to box the other one in with the light wall your bike leaves behind as you drive, even the same style.

+1 vote     reply to comment
95jonpet Creator
95jonpet Jan 11 2013, 1:16pm replied:

This game does feature the walls, as does other games. However, that is only one aspect of the combat mechanics. In regards to the style, the color scheme with blue lights is also fairly common as revealed by a quick search on Google. These are things that we chose to include to give the game a sort of arcade feeling all around it.

+1 vote   reply to comment
hakaru-x Jun 22 2012, 10:34am says:

nice im tracking.

+3 votes     reply to comment
DigitalHax May 25 2012, 9:38pm says:


+4 votes     reply to comment
Hentheden Creator
Hentheden May 26 2012, 3:28am replied:

You could say that it was "Inspired" by Tron.

+3 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Vomax Games
Send Message
Official Page
Release Date
Game Watch
Track this game
Car Combat
Single & Multiplayer

Latest tweets from @95jonpet

Så, nu är presentationen rätt så bra längdmässigt. Hoppas bara att tekniken fungerar imorgon. #komm14

Dec 15 2014, 4:12pm

Min presentation är 40 sekunder för lång. Jag som tyckte att jag pratade snabbt. Dags att kapa vissa delar. #komm14

Dec 15 2014, 3:37pm

@ViktorWidin Mycket bra fråga #komm14

Dec 10 2014, 1:58am

"@fenomas: Hey english interwebs, I made a thing! → source: #komm14

Dec 9 2014, 8:53am

RT @HistoryInPics: The last known Tasmanian Tiger photographed in 1933. They are now extinct.

Dec 9 2014, 8:50am

RT @ZenSaiyuki: here is @AbleGamers' checklist for making accessible games

Dec 8 2014, 3:43am

Då har man lämnat in rapporten. Väntar dock med att ladda upp den till gruppens mapp ifall att jag gör fler ändringar under dagen. #komm14

Dec 4 2014, 6:07am

@jobo_gm Naturally, but what kind of asset is it?

Dec 4 2014, 1:57am

Nästan helt klar med sista versionen av rapporten. Nu är det bara metod och resultat som skall ses över. #komm14

Dec 4 2014, 1:56am

@jobo_gm What are you up to?

Dec 4 2014, 1:55am

Embed Buttons

Promote Lightwheel on your homepage or blog by selecting a button and using the embed code provided (more).

8,661 of 26,217
Last Update
1 year ago
18 members